VincentVendetta's forum posts

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VincentVendetta

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VincentVendetta

535

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I mean... Schindler's List is not even that good of a movie. There are a lot of critical texts written by very smart people about how that movie is actually kinda despicable - just reading about the shower scene... WOUF!

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VincentVendetta

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Also, to reiterate, maybe they're right. Maybe this game doesn't say anything that it already said back in 2013. Maybe it's not different enough (although I was a defender of what Hotline Miami 2 tried differently, and people didn't seem to like it). Maybe it pushes how it shows its violence way too far in a way that's just abject. After all, I was not the biggest fan of The Last of Us either; it was solid, yes, but one the best games ever? No, not really (Killer7 and WarioWare are still at the top of the list for me).

Maybe they're right. Truth is, I still don't trust Polygon, Waypoint, Vice, Gamespot, Giant Bomb, Eurogamer, or any other video game outlet when it comes to a game's narrative themes, how they are expressed through gameplay, or video game theory in general. Truth is, I don't even trust video game developers on that either! Make no mistake, video games are still very much immature and closed-in, no matter how much they want you to believe otherwise. Like a rebellious teenager who desperately want to sit at the adults' table, with grand and hopelessly naive visions of the world. I used to believe in this medium, when I was younger; I don't believe in it so much anymore.

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VincentVendetta

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I'm not surprised about Vice, Kotaku and Polygon being down on the game; their stance has always stroked me as the college moralist hipster that is popular in young American media and that has exasperated me for quite some time. Not that I trust (or should I say, respect) anyone else when it comes to narrative, even the Giant Bomb crew.

I have a big problem with people who just reject a game or a film, simply because they don't agree with what the main character does or think. Sure, Ellie (or any character) may be wrong in what they're doing, but that's okay, it's okay to be wrong, it's okay to step into the shoes of someone who is wrong, and to see how they got there, how they see the world, without going through the usual judeo-christian redemption story or public apology. Like, we're finally playing games, playing characters that don't have the same skin colour, the same gender, it only makes sense that we play character that don't have the same ideas, that don't have the same morals (without necessarily being a complete psychopath). A movie actor, especially one that plays a villain, doesn't think in the same way as the character they are playing, and that's okay! But in this current climate, I understand that's not what people want...

I will play it down the line, maybe a year from now, so I can close the book. I'll probably even read the complete synopsis on Wikipedia before buying it, it don't mind about spoilers.

I'll probably get thrown rocks for writing this... Oh well. That's my funeral.

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VincentVendetta

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  1. Journey (Thatgamecompany, 2012)
  2. Tetris Effect (Monstars, Resonair, 2018)
  3. Howling Dogs (Porpentine, 2012)

...That's pretty much it

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VincentVendetta

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I don't care about the specs, the box, the power, the graphics. Show me something I don't know.

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VincentVendetta

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Here's the thing: even if I'm lukewarm on Kojima as a whole (I think Suda51 is a better writter/director overall), it's still the only game from 2019 that I'm actually interested in playing, the only one that might go somewhere interesting. Last year was the same thing: the only brand new disc game I bought was Tetris Effect.

And you're right @humanity, games' story are, for the most part, completely mediocre. That's why I stopped playing them so much. (How many games can I buy to fill a collection, how much money can I spend on them, only to look back and barely remember any of them? It's like TV series; they take a lot of time, but when you're done, they're completely forgettable.)

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VincentVendetta

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#9  Edited By VincentVendetta

Well I'm glad I'm learning Japanese at the moment.

As for the gameplay, it reminds me of the endless nights I spent playing No Man's Sky. Or Journey. If Kojima wants to make his very own Tarkovsky video game, I'm okay with that. The asynchronous multiplayer elements make me think that if I'm ever to play this, it will have to be at launch when everyone comes in. And I haven't payed full price for a video game in a very, very long while.

That story still seems as vague and pretentious as ever.

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VincentVendetta

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@zeik said:

@vincentvendetta: Oh, he definitely does, but it still feels like distinctly it's own thing by the end. Especially the more it leans into its supernatural elements later on.

Oh yeah, by the time you're fighting the bad guy from Tekken with mommy issues and an axe, and the giant frog-like farmer in a vacuum, it's become a full-on Japanese game. I will not deny that.