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vinny

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@icoangel said:

@vinny: I went back and looked at bits and pieces, there are specific things like explaining the save system or general CRPG/D&D tropes and character creator, but in saying that when I went back to try and put my figure on it, till about the 20 min mark you seemed a bit flustered (I got that at the start of the Star Wars QL also) trying to hit some points you had that you wanted to hit before starting after that, you seemed to relax into the game and get into a better groove.

Regardless thanks for what you do (you do a way better job then what I could ever do), If people want more info dump stuff then that's cool, I think I just want to listen to you having fun while playing games.

Edit: I just saw you addressed this in the forum post "I get nervous and anxious when trying to show off games that either have long histories" maybe I am just picking up on this and what you say in that post, I just come down on the other side where you could have skipped the first 20 minutes and just played the game and that would have been to my personal preference.

Thanks, appreciate the feedback. In the end I try to use my experience (read: gut) to sift the information I'd like to know or the questions I might have going into games like these. Thanks again.

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@icoangel said:

I have to be honest as its been a recent trend with Vinny in quick looks, His is way over explaining things, I have never had trouble watching and judging things for myself, and the fact he comes across so flustered because he is pressuring himself to cover everything correctly is a little odd.

I want to see gameplay and have them add in some witty remarks and banter not try to turn a quick look into a tutorial.

I did see a comment saying this is useful so if that's what the audience wants so be it, but I cant think of any game I would need my held held to the extent he is trying to do in this and the star wars QL

Out of personal curiosity which parts of this did you feel were overexplained? If you could give me examples that would be great and maybe help me in the future if I wanted to avoid it.

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@vinny: Thanks Vinny. The livestream version cuts off at the very end after the credits, so we miss that very last moment, FYI.

Thanks, yeah. It's not respecting my edit points for where to stop and start sadly, but also the edited version is exporting now so hopefully will replace it soon.

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The local VOD is taking awhile to process so I put the livestream version up for now if you want to watch that! If you want to wait for the actual archive it will be a bit, still processing.

--Vinny

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there's a mouse cursor in the video..

Well. Yes. Apparently... yes. There is. Crud.

Enjoy this "very intentional" mouse cursor?

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@vinny What was the process for having him live-switch? Sending feeds via something and him with the key and streaming from his place and just setup in vMix and switching that and sending out? I am interested in what/how you're sending your feeds over for use. I know Newtek has some remote switching stuff but I know that ain't it. Thanks!

so we basically are trying to send Jan low latency video feeds of our gameplay and then have to send him another feed of us all in the video call. The latency on all of those things unfortunately is different AND can move around. It was something we've wanted to test for a bit and was good to see how it holds up (or doesn't) over the course of a long stream. He was taking those feeds into OBS and trying to correct by adding delay where he could.

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Edited By vinny  Staff

@zipcrash said:

Ok, I don't get the George 4th man thing.

Ready... Don't say I didn't warn you.

George Foreman's 4th son would be...

George Four(th) Man Foreman

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Sorry, I've got some sync issues on my video/mic. Gonna have to dig into it this weekend. Thanks for watching!

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@mozzle said:

Loved the stream!!! Thanks so much for doing this. Would love to see more MFS in the future. And if you do play more @vinny, maybe you could turn the multiplayer option to on, rather than friends only, that way the community could fly with you. It pulls in the nearest 250 or so players, would be nice to plane convoy with you.

Thanks! The only reason we did the friends only option was that we had trouble seeing each other when that wasn't on a few times. Could have just been a quirk when we were testing it around the QL though.

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Edited By vinny  Staff