I don't get silent protagonist in a game where you choose to say stuff. In those games I just read what the options are and choose. I've never been able to "roleplay a voice" or character based on a dialogue tree, to me it becomes "choose which outcome this dialogue will have" which isn't immersive at all for me, maybe I'm just bad at role playing. So I'm all for voice acting, that's immersive to me.
Silent protagonists fits in games like Half life where you don't say anything, but is weird to me in games where you are talking to people but only the NPC's actually say stuff.

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