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vvAr_ToRN

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vvAr_ToRN

21

Forum Posts

390

Wiki Points

5

Followers

Reviews: 5

User Lists: 1

#1  Edited By vvAr_ToRN

yeah I KNOW!!!!!!!!!!! 8 gold medals in the fuckin olympics that's bull crap I can knock that out before breakfast YEAH!!!!!!!!!! I mean he ONLY got 8 gold medals who cares about that

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vvAr_ToRN

21

Forum Posts

390

Wiki Points

5

Followers

Reviews: 5

User Lists: 1

#2  Edited By vvAr_ToRN
TwoOneFive said:
"juggernaut is a seriously flawed perk. it should only protect the body and upper legs, thats it. and it should be visible that theyre using it like a vest on so you know to shoot his face. but then they would need to better balance stopping power as well. they would need to make it so that only certain guns can use it (like smg's) and that it doesnt make a big difference anywhere except through body armor. deep impact is stupid also, guns capable of it should just do it. it is sooo dumb when i have an m16 trying to shoot a guy through some dry wall and cant hit him, but if a guy is using deep impact with the same gun, he can shoot me through metal (like in wetwork)"
You do realize that real bullets can be made to do certain things, anti personal rounds are usually hollow points that splinter and send shrapnel into the wound, then there's anti Armor rounds that are made to go through tanks so a shipment crate would in real life be like a stick of butter to an anti armor round (that's what deep impact really is) my point is that for almost any gun including M16s and MP5s you can manufacture bullets engineered to do certain things like go straight through a metal wall and into your skull.
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vvAr_ToRN

21

Forum Posts

390

Wiki Points

5

Followers

Reviews: 5

User Lists: 1

#3  Edited By vvAr_ToRN

it's either a problem with the programming (which is alot harder to fix than people think), or more likely it's to give people who get snuck up on a chance to duck, it's probably to make it fair and Juggernaught does not stop headshots I've tested this, when you shoot someone twice in the head with a normal gun you get a head shot no matter what (back, front, side, whatever if you don't get a headshot with two to the dome, you hit them in the throat or shoulder), now witrh snipers or shottys it's one shot to the head and that guy's dead (like I said I've tested this in private and real matches that's the way it works)

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vvAr_ToRN

21

Forum Posts

390

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Reviews: 5

User Lists: 1

#4  Edited By vvAr_ToRN

OK they're not fucking comparable COD4 requires an extremely different play style than halo 3. let me put it this way in halo to avoid shots people jump, in call of duty if you jump not only will you be laughed at alot, I mean alot, you'll also get shot in the balls. If you prefer one game to the other that's you but on a scale of which ones better they're too different to say.

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vvAr_ToRN

21

Forum Posts

390

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Reviews: 5

User Lists: 1

#5  Edited By vvAr_ToRN

The Concept's good but granted it is the sort of thing that could be easily fucked up but I think it'll be good I have faith yo :D

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vvAr_ToRN

21

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390

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Reviews: 5

User Lists: 1

#6  Edited By vvAr_ToRN

hell yeah cause otherwise it's just another crappy platformer

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vvAr_ToRN

21

Forum Posts

390

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Reviews: 5

User Lists: 1

#7  Edited By vvAr_ToRN

If that happens I'll be shooting myself

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vvAr_ToRN

21

Forum Posts

390

Wiki Points

5

Followers

Reviews: 5

User Lists: 1

#8  Edited By vvAr_ToRN

Well I guess you're not in the club then buddy, naw I'm just kiddin but I do have 1000/1000 it took two days

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vvAr_ToRN

21

Forum Posts

390

Wiki Points

5

Followers

Reviews: 5

User Lists: 1

#9  Edited By vvAr_ToRN

A notice to all the players who bitch about this perk or that

A team of developers obviously thought each and every one of those perks had it's uses and was a good idea. If martyrdom pisses you off because your stupid enough to die by it when it's really easy to avoid than don't play or get over it. There are much harder things to deal with in that game than martyrdom, try  the juggernaut perk, or jammer, those are actually hindrances that make a person harder to kill. martyrdom is simple and easy to avoid.

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vvAr_ToRN

21

Forum Posts

390

Wiki Points

5

Followers

Reviews: 5

User Lists: 1

#10  Edited By vvAr_ToRN

Honestly it doesn't matter who does the voice (probably the guy from the games), a collection of stunt men would just end up doing all his scenes

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