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WanLaghima

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WanLaghima

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@cikame: ok, I think I get it. It’s literally referencing the palette and music. I have a feeling that it might also be influenced by the arcade nature (and history) of Sega software. But yeah, I see the “blue” really clear haha. Thanks!

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WanLaghima

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@cloudymusic: do you think this stands out because of the contrast in which gaming was headed? It’s hard to put my finger on, but I would say something like a “post Matrix “ attitude. The PlayStation 2 and Xbox were very much sold with the idea of “hardcore” gamers and power fantasy fulfilling software.

I’m other words, do you think it was trying to hold on to something that slipped away? Kind of in the way the GameCube was (or Nintendo) was not able to hold up well in that design environment?

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WanLaghima

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I’m in the planning stages of a art piece about nostalgia and when I look back, the most powerful image for me, as far as gaming, is that of the Sega Dreamcast. I’m 30 years old, so I was 11 when it came out and it was the first real gaming system I had. But, I think there is more to it than the timing.

I think part of it has to do with the functionality. It was a console that could support a Keyboard, Mouse, Microphone (to talk to an Ai fish man ...), internet capabilities and the VMU. That thing felt like the future and it came with a large format magazine in the states (also my first and last magazine sub).

I have my ideas of why it was such a big deal, but I kind of want to pool some thoughts and maybe bounce back a bit. Was it the software? Where they risky in design (Shenmue, Jet Set Radio, Seaman, Typing of the Dead) or was it just all attitude. Is this just what Sega did, or the next big step of what was expected? (PSO, Sonic Adventure, Virtua Fighter). Was it the design of the hardware, or marketing? Was it the direct influence of Japanese design philosophy?

And I’ve heard the term “Blue Sky” on the podcast, but I’m not sure what its references. Thoughts?

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WanLaghima

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Started a New Game + today and got to a story beat I don't remember from before. A scene at Micks Diner after the Fisk Art Gallery mission, when Peter leaves and Stan Lee says he's glad to see MJ and Pete back together.

Was this in the original story, I don't remember it. And if it wasn't, has anyone else found more additions?

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WanLaghima

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F-Zero and give it an arcade version while you're at it!

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WanLaghima

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@monkeyking1969: If they did make another Mass Effect, what angle would you like to see? On the podcast, they usually bring up the idea of a Garrus side story or prequel. Would you rather see something in that vein, or see actual events that follow ME3?

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WanLaghima

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Time to Unionize.

I couldn't blame anyone for wanting to play the game. It would be worse if all that hard work went to waste. But I don't think we, as consumers can sway the internal practices of a company, especially as the the demand for higher fidelity productions increases.

But, like most workers, they have the power to change it from the inside. A lot of courage and organization is necessary but I think they could make a positive change from within.

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WanLaghima

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WanLaghima

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3 different people at 3 different times completely unrelated gave me their copies of Sonic Shuffle within a month of its release back in High school. They make for great coasters.

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WanLaghima

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I voted Mario, although I really love Zelda. The quasi co-op might be good for two kids and Zelda can be a little daunting for an 8 year old ... maybe? Either way, they both have a ton of content.

Throw in a couple of bucks and get them sonic mania too. Its a good pick up an play title.

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