Follow the radio beacons in subnautica, they naturally lead you to an area where the next story/blueprint/resource is. I agree, it's not obvious in the beginning that that's what you should be doing.
pro-tip: Overwatch at the end of turns, not before everyone has moved. You can't undo commands like overwatch, and you might need them to do something.
Hey, this just reminded me, they never address how Anya and crew escape from the garage when Super Spesh's plan fails. There's a scene where BJ explicitly asks Anya about it, but she kinda gives a non-answer. Made me wonder if there was something going on there.
I thought I understood what it meant until Wolfenstein came up and was criticized for its bombed out cityscape... Because it was gray and there was nothing to see? What is a bombed out cityscape supposed to look like?
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