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Changing tastes and standards

At the start of last year and every other year since 2009 I've had this plan that I was going to play through all of Telltale's games, I bought the bundle on Steam in 2009 and I keep buying their games when they go on sale for no particular reason, I always get one episode or less done then I can't stand it anymore and the dream dies.

Now after finishing the Walking Dead, my resolve to complete this foolish quest is stronger, I finished episode 2 of Strongbad last night, and I'll be goddamned if it wasn't the worst game I've ever played. I've never seen the source material and surely much of my hate for this game stems from that, but that is not all of it, all throughout the Bone series and the first 2 Strongbad's, the puzzles defy logic, everything seems more based on trial and error than any sort of reason or problem solving skill. How is that any fun? it's like playing a shooter and not knowing where to fire, just shoot at everything until you win, terrible story and terrible game design, what else do you have? control, ya, that's Telltales strong suit...

Why am I writing this? HOW THE HELL did this game get mostly positive reviews? Ryan gave it a 3/5 and every single user review here was 3/5 - 4/5, when you compare that to the standards that we all have now, 4 years later, it's completely insane, how did standards change so much? It's not like in 2008 games were bad and It's not the case that games coming out now are so much better, so what are we left with? Change in what we expect, there are seriously people that gave The Walking Dead, Assassin's Creed III, and Mass Effect 3 1/5, I know it's stupid to compare and argue about review scores but if you have people that are so out of touch you may just as well do away with scores all together because they clearly aren't serving any useful purpose.

Please tell me these Telltale Games games get better soon...