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whiskeyshotguns

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whiskeyshotguns

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I recieved Dragon Quest XI (PS4) recently as a birthday present. I'm a pretty big fan of the Dragon Quest games, and I anxiously awaited my time with this game. So far I'm not disappointed. I'm kinda taking the approach suggested by Tim Rodgers from Kotaku--playing an hour or so at a time every night before going to bed. As it's not a particularly difficult game, it feels like the right way to cap off a stressful workday! I'm still very early, like sub-six hours, but I'm eating the story up like candy. This stuff is really great.

Other than that I am replaying DUSK (PC) on higher difficulties. Easily my game of the year, as the FPS it aims to contend with (namely 90s varieties such as the Quakes, the DOOMs, Half-Life, Duke 3D, BLOOD etc.) are some of my favorite games ever. I loved the level design the first time around: how it played with my expectations, and brought something new to a table that is certainly covered in about three feet of dust. On higher difficulties I'm definitely quicksaving after each corner in an attempt to make it through alive, but I'm loving every second. The balance is pretty on par with Quake, where normal mode has you blowing everything up hopping from hallway to hallway with a sadistic grin, and hard mode has you questioning each shadow as you sweat each and every bullet you must part with defending against hordes of nightmare monstrosities. I cannot recommend this game enough ESPECIALLY to those of you who've played and enjoyed these fine FPS of yore. No longer can we say they don't make them like they used to. Because now they do, and they might just be better?