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Will1Lucky

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Indeed it can, I hope both consoles get very detailed reviews before they launch because the lack of live showings of both is staggering at this stage.

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Will1Lucky

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http://blog.jeffgerstmann.net/post/65304165708/this-is-still-breaking-news-but-do-you-want-to

This is now getting thrown around a lot, this isn't exactly clear but it doesn't sound good.

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Will1Lucky

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@missacre said:

Nah the movie looks horrible. They completely butchered what Star Trek is supposed to be. Star Trek was never meant to be an action movie, but these days, if it's anything other than a Michael-Bay-explosions-everywhere, it's never gonna break even. Roddenberry must be spinning in his grave.

You are kidding right? Half of the TOS was action, stereotypically the ship was taken over by some Alien and kirk had to punch his way out...hell first episode involves Kirk fighting a god.

Unfortunately the only series to truely adhere to the concept of exploration was probably TNG but even that had its fair dose of action. DS9 was dark, and violent and ended in a war. ENT was a proto-TOS of sorts but melded with parts of DS9 and was supposed to end with a war itself. Voyager...that definitely had exploration actually, although it focused on relationships and action as well.

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Will1Lucky

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I'd say marketing has a factor, I couldn't believe they were both released when they were. The first thing I said was wait are they not due at the end of the year? I couldn't believe both games had completely gone past without me realizing they were about to be released. I hadn't heard much media about either title until they had actually been released.

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#5  Edited By Will1Lucky

Oh man....looks like the gameplay from Phantom Hourglass and Spirit Tracks. I couldn't finish Spirit Tracks it was that bad, think I'll pass I'm not putting myself through that again.

Someone tell me when Majoras Mask gets a remake and isn't top down.

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I tend to ignore Gies, his loyalty is plainly obvious.

I wouldn't actually call it backwards compatibility, by the sounds of it you need this third gen 360 to get it working so by that mere admission I'd say its more like you need to own the console the games are actually for...I might as well save my money and use the console I have for that purpose. I'm on my fifth 360, I'm not buying a sixth so I can stream games to the successor. Yeah...that aint backwards compatibility thats called owning the previous console.

And yeah, online only forget it I'm in dorms the next two years and it won't work there.

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I've just found myself becoming more and more annoyed with every decision that Microsoft has made over the past couple of years. Sonys system seems like a breath of fresh air so I shall likely be buying on of those on launch.

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Uncharted 4, I'll get it day one at that price.

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#9  Edited By Will1Lucky

@Colourful_Hippie said:

DDR5 RAM according to Digital Foundry and they are as solid as they come. Also yeah of course they are going to set aside some for the system itself, they are only using up to a gig. It's not going to be as extreme as the next Xbox. As for Kinect it's more likely that they will internalize the processing of that device into the console instead of the camera and there's still other stuff (gimmicks, ie. illumiroom if that ever ends up happening) that will use up the other stuff. That part of the article is probably the most vague.

Nope, not a chance. DDR5 is not real, DDR4 isn't on the market yet there is no way a PS4 will launch in the next 5 years with DDR5. It could be GDDR5 but thats also pretty expensive

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#10  Edited By Will1Lucky

@Colourful_Hippie said:

Looks like PS4 is going with 4 and the next Xbox is going with 8 but it's locking away 3 gigs of that of that for the system. Sony is using DDR5 and Xbox is going with DDR3. Either way it's still somewhat good and finally gives a lot of room.

Sony will do the same with its RAM though.

Initially the PS3 used approximately half of its 256MB of ram to run the OS. They have reduced that over time though.

And DDR5 Ram, Have you gotten a bit confused there? DDR4 has only just been nailed down and won't be commercially available til later this year or next year, DDR5 has probably literally just started being designed and that won't be out for at least 4 years. Now you could mean GDDR5 Ram, but 4GB of that is a bit of overkill for a Graphics Card, not to mention Sony have financial issues as it is.

8GB of DDR3, I can buy that because for one it is an actual component that exists. But 3GB of RAM for the OS, Windows 8 has been run on under 512mb and its fair to guess thats the base they will build their OS on and not being a PC a console theoretically has a lot less to do on the OS side of things unless of course they are gunning for a Media Center. Kinect won't come into it, originally Kinect had its own hardware built in but cost was a serious issue so they stripped it down the for 360 and had the 360 do the work. This time around they don't have the same issues, Kinect will likely be driven by its own hardware. I still can't buy the 3GB figure, its either future proofing or they literally stuck Vista on that thing.

The main problem of the PS3 was RAM, simple as. Cross Chat never happened because of it, its taken so long to get Skyrim in a reasonable state because of it. The last thing Sony want to do is screw up on RAM again.