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willin

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Game of the Year 2020

Oh boy, 2020.

Yeah, let’s not get into that. For reasons I am sure you are all aware of, not only did I have an abundance of time at home but also the cash to fill that time (yay essential worker) so this year I played nearly 40 games that were released this year. That’s on top of the other games I also played. Despite that, there were games I missed such as Spiderman: Miles Morales, Demon’s Souls, Yakuza: Like A Dragon, and Tony Hawk’s Pro Skater 1 + 2. Regardless here are my Games of the Year for 2020.

List items

  • Doom Eternal takes a while to click with you. It needs to introduce systems and limit the player to slowly ramp them to where they need to be. I wouldn’t blame anyone who stopped a few hours in due to this. But if you stick with it the game will eventually click… and it becomes one of the best first-person shooters ever made.

    Playing Doom Eternal felt like a 15-hour adrenaline rush. A non-stop fury of action, movement and decision making all while jumping through jaw-dropping environments at a perfect framerate. The soundtrack banging on in your ear while ripping and tearing the many enemies. Doom Eternal was the only game I played this year that made me excited while playing it. That to me makes it my Game of the Year for 2020.

  • You cannot improve on the gameplay of Trackmania. Ubisoft knew that. So, what they did was improve everything around it. A brand-new multiplayer system that allows anyone to host without a server. Tracks that can be brought to you from a press of a button. Most importantly, a new community system that allows anyone to play whatever track styles they like with other like-minded people. Trackmania continues to be my favourite racing game franchise.

  • 2017’s Game of the Year just got better. Persona 5 Royal took what was already an outstanding game and added just enough to justify a new playthrough. Gameplay systems that were issues before are now smoothed over. The new characters and dungeon are excellent, but the star of the show is the new third-semester storyline which might be the best story and writing Persona has ever done. If you’ve never played Persona 5, this is a must-play.

  • Ghost of Tsushima is one of the best examples of ‘comfort-food’ games. Just sit down and start playing. It is the standard 3rd stealth-action game but done so well and so stylishly. Excellent gameplay systems, engaging story on top of the best looking game of the year, Ghost of Tsushima is a prime example that sometimes style over substance can be enough.

  • Perhaps the most evenly consistent game of this year, Hades is a game that everyone can enjoy. By turning a quite played of genre and turning into an incredibly polished, well-written exemplar of rogue-likes Supergiant Games may have put the final nail in the rogue-like coffin cause I don’t think anyone is capable of topping them.

  • Easily the biggest surprise of the year: A mobile gacha Breath of the Wild clone is one of my favourite games of the year. Genshin Impact honestly could have been a no effort cash in like so many other games of its ilk. But it has a massive world to explore, deeper-than-you-think combat system and the best character designs this year. Despite the gacha, it is immensely enjoyable.

  • If there is any game that would be the dictionary definition of ‘delightful’, it would be Bugsnax. Just exploring the world and seeing all the fantastic designs of the Bugsnax is well worth the purchase price, but finding an oddly touching, personal story with superb voice acting is just a cherry on top of the Scoopy Banoopy.

  • While not the world-shattering, game-changing revelation that a new Half-Life game from Valve that most people expected it is still one of the best VR experiences I’ve played. Incredibly immersive, wonderfully designed and endless modable, Half-Life: Alyx shows that when Valve can still make great games. Also features the best level I’ve played in a long time. I hate you, Jeff.

  • Blizzard continues the ‘Good Expansion-Bad Expansion’ pattern with what I think is an excellent expansion pack. Not only does Shadowlands feature a beautiful world to explore and exciting new mechanics like Torghast, but it also has me interested in the story of World of Warcraft for the first time in a decade. That is something to be commended.

  • Yeah, I know. Cyberpunk 2077 as of writing is rawer than a living cow, but I managed to fall into the very slim Venn diagram of ‘Having a good PC capable of running it’ and ‘High tolerance of jank’. Honestly, this would have been in my top 3 had it not been highly jank. However, Cyberpunk 2077 still features a fantastic world to explore, endearing characters and a killer soundtrack. Hopefully, in six months, people can enjoy it as much as I did.