Yeah, Act 3 was rough and I did rage quit it for about a week. I was specifically at the part where you get the pistol attachment but not enough bullets or healing. The part where you’re doing the “rotating this will cause another thing attached to spin” puzzles. I could have really done without the parasite damaging you when I was already low. I wanted the flesh puzzles but the forced encounters were getting to me.
Yes, I knew that combat was best to be avoided but some of those early areas were spots that didn’t make it apparent HOW to bypass and my plan of approaching slowly to assess the unknown was in fact the WRONG way.
But yeah, came back and rather than backing away as far ask I could that just meant I was pinned in a three on one situation, it was the seemingly counter intuitive rushing forward so I was closer but at least had some width that I was finally able to do the puzzle parts again and progress.
And even though there are the tougher chargers that show up in Act 4, it felt like the health and ammo resources also ticked up and there were less guys putting you in narrow dead end corridors. Also at that point I brought up a guide just to get a preview of upcoming encounters to be ready for them.
Only puzzle I had trouble with was the ”egg wall” in Act 1 because a combo that it didn’t actually click until late the visual difference between the two grab-able eggs and the rest of the “rocks” as well as the “bad egg” made me think I had to still do something to prepare and reinforce it. Also after doing the “saw route”, I was still poking around thinking there was a way to release Scorny Jr but I guess nah.
It was also funny to finish this after hearing Dan on the recent Hellraiser Film & 40’s and Sonic 06 talking about not picking up on metaphorical themes in the Alien franchise. By Act 5, it takes Alien subtext and just makes it TEXT.
And yeah, I got the impression that Act 1 was a bit of their first intention of having multiple solution/choices and made as a pitch/demo/proof of concept but that part got lost in the production demands for the later acts.
But overall, pretty effective horror flesh puzzle adventure with some stumbles on the Act 3 combat challenges. It was about the right length for me and wouldn’t call for it being longer. Glad to have it on Gamepass as I certainly balked when I saw it was $30 retail.
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