GOTY 2011

Giantbomb's Community GOTY List

Well, truth be told, I didn't play many games this year. From watching Starcraft 2 to writing about it, I didn't get to many of the big hits of this year. Add to the fact that I only really had a PC to work with, that took out a lot of the exclusives that were available, and I could only play a couple when I came back home from University. Anyways, here's my list!

List items

  • Play this game.

  • This is an obvious pick for many, although a lot of people have had troubles with it. To those people, I'm sorry for your technical difficulties, but I personally haven't had many.

    This was my first real Bethesda RPG. Sure, I dabbled in Oblivion or Fallout 3, but Skyrim was the first one I really sat down with and played to 'completion'. I got caught up in the hype of it all and blasted through the game along with everyone else. It was thrilling to be a part of the Zeitgeist for once, since I never really had a console and couldn't follow the Halo/Gears of War hype before.

    Skyrim really is something else, and I think this year would be very different without its release.

  • Yes, I know this was released in 2010. Yes, I know it's an expansion of Street Fighter IV. HOWEVER, other than Skyrim, of which I've played 82 hours of, I've logged about 177 hours into SSFIVAE. That's a lot of Endless Matching and Training Mode.

    Street Fighter really hit a nerve this year with me, maybe it had to do with my slight boredom with playing Starcraft 2 and I wanted another competitive game. I really splashed into the game and spent hours wailing away on Dan in Training mode, trying to get one combo right (which I never did).

    Since I played so few games, I would be deluding myself if I didn't say SSF4 wasn't in my top 10 of this year.

  • Having really enjoyed Uncharted 2, hearing the comments and reviews about how this was similar and a bit underwhelming in comparison, I had hesitations going into Nathan Drake's third adventure. A lot of the criticisms were right, it was very similar, but the fact of the matter is, there haven't been any games that have come close to achieving what Uncharted is trying to do. This game is another visual masterpiece from Naughty Dog and the mechanics remain as solid and fun to control as ever.

  • I have a love/hate relationship with this game. At times, I feel amazing and feel extremely rewarded for my accomplishments. At other times, I feel utterly destroyed by the game's mechanics and luck-based item system. I hate that my shots tilt about. I hate that some items are completely worthless yet take up a spot in the possible item rooms. I hate that some enemies are so god damned annoying. I love that this game exists.

  • Gah! I love this game so much. But god damn, the keyboard+mouse controls are really bad. Having my shield functionality severely dampered was a huge hindrance in my enjoyment of Bastion and kept me from completing any of the challenge rooms. Even after getting a HORI EX Pad (See: Street Fighter obsession), I never went back. I don't know why, but I just couldn't go back to try the challenges and new game+ again.

  • This game is pretty good.

  • inFamous was one of my favorite games of 2009, and I truly loved how it controlled. However, it inFamous 2 was disappointing. I mean that in a good way, because I had high hopes for this game.

    The Misc powers, easily the most interesting new powers introduced, were subjugated into one small category. Why not allow for quick swapping between them? I would love the ice spike into tether while holding a frost shield. It was disappointing choice to bundle them all into one area and the game would have been amazing with the possibility to switch between them quickly.

    Melee still felt underwhelming and being forced to melee at certain points was annoying. The tacked on power bar for power moves was a bit arbitrary and wouldn't really activated even when the scenario was obvious that it should be able to. Overall, inFamous 2 was still a fun experience, zooming through a city hasn't been this much fun.