I remember seeing one in Wal-Mart the other day and being surprised on how tiny it was. It honestly looked like a cheap chinese rip off toy from a cereal box.
@xalienxgreyx: I think this is their problem (other than the current lack of games). The Wii did really well because it was cheap and accessible. Even if all you did was play a few first party Nintendo games, it was easy to justify the price. Not so much with the Wii U.
Although as always, the people crying "Nintendo are doomed" are pretty pathetic, just as it was when the 3DS was having trouble.
Agreed, slash the price a hundred dollars, and release a sku with a decent HDD. Take the loss on hardware sales, but actually move units like your competitors.
That doesn't really solve the issue of them lacking the third party support that drives a lot of the Sony and Microsoft sales. Think of all the hardware bundles involving third party software that those companies have made. Right now the only third party hardware bundle that Nintendo offers is a Skylanders SwapForce WiiU, and I assure you those sales are dwarfed by the sales of the Wii version of the game.
Iwata did mention that he will be taking another pay cut, but I don't know that that can continue to placate investors. The most surprising thing is that they acknowledge investigating mobile devices for the future.
It's all a circle, move more units, get more third party support.
In the old days, yes this was true. The problem today is that Apple and Google and Samsung are shipping more hardware with a cheaper and easier to access environment and an easy to manage digital store.
In a lot of ways, Nintendo is stuck where Microsoft is stuck in that market. Yes they need to sell more units where they could double or triple or quadruple the amount of units sold but that is still a fraction of the global market and still not worth the time for any ISV to bother with. Nintendo could get to 10 million by the end of 2014 and the next big mobile and indie game won't be on Nintendo systems.
Nintendo doesn't need fake mobile distractions they need support from developers and AAA studios.
People are greatly over exaggerating mobile games, people only play them when they're not home and the only reason people play them at all is because they're free or cost under a couple dollars.
Mobile games are a joke and the fact that analysts believe they'll have any impact on AAA titles is an hilarious idea at best.
It's far more "socially acceptable" to pull out a cell phone for a distraction than a PSVita. I'd rather sit on a bus and play Pokemon than kill my battery and my brain grinding Clash of Clans but then again I'm not insane.
@xalienxgreyx: I think this is their problem (other than the current lack of games). The Wii did really well because it was cheap and accessible. Even if all you did was play a few first party Nintendo games, it was easy to justify the price. Not so much with the Wii U.
Although as always, the people crying "Nintendo are doomed" are pretty pathetic, just as it was when the 3DS was having trouble.
Agreed, slash the price a hundred dollars, and release a sku with a decent HDD. Take the loss on hardware sales, but actually move units like your competitors.
That doesn't really solve the issue of them lacking the third party support that drives a lot of the Sony and Microsoft sales. Think of all the hardware bundles involving third party software that those companies have made. Right now the only third party hardware bundle that Nintendo offers is a Skylanders SwapForce WiiU, and I assure you those sales are dwarfed by the sales of the Wii version of the game.
Iwata did mention that he will be taking another pay cut, but I don't know that that can continue to placate investors. The most surprising thing is that they acknowledge investigating mobile devices for the future.
It's all a circle, move more units, get more third party support.
@xalienxgreyx: I think this is their problem (other than the current lack of games). The Wii did really well because it was cheap and accessible. Even if all you did was play a few first party Nintendo games, it was easy to justify the price. Not so much with the Wii U.
Although as always, the people crying "Nintendo are doomed" are pretty pathetic, just as it was when the 3DS was having trouble.
Agreed, slash the price a hundred dollars, and release a sku with a decent HDD. Take the loss on hardware sales, but actually move units like your competitors.
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