People have been comparing this to the Van Helsing games, but there are some pretty significant differences.
First, I like to play these games with a controller, and doing so with Van Helsing felt kind of janky. It was obviously an afterthought patched in later. This game feels just as smooth as the console version of Diablo 3--complete with a combat roll to dodge attacks, which is always welcome. Also, you can jump.
Second, Van Helsing had a pretty dense upgrade and skill tree (at least in the first two games in the series). This game doesn't. It's all about the weapons you have equipped--your moves and abilities change based on the weapon type. There is a fairly dense crafting system you unlock at level 16 that allows for a decent amount of variety and customization.
Thirdly, the challenges that pop up (sorta like achievements--kill X guys with a hammer, use this modifier to kill X guys in 120 seconds) in each area add some replayability, and some rewards.
Overall, I think this game is great for the $17 I paid. The story is nonsense (let's get the Witcher guy to do his bland Witcher voice for our generic white dude who hunts monsters...and is definitely not a witcher), but who comes to these kind of games for amazing stories anyway?
If you're hankering for some slicin' shootin' and lootin', pick this up.