Seeing "rare" being used in the place of "old" by all but one of the above posters makes me sad.
I no longer have anything genuinely "rare". The closest things to being considering rarities in my possession at the moment would be a complete copy of Ogre Battle on SNES and a sealed copy of Suikoden II (which is more closely associated with being "in demand" rather than actually rare).
I'd do nothing. History isn't as simple as video games tend to make it seem. Reality itself could unravel into even more of a hellhole because I may have decided to not pick up a box sitting in a street. 9/11 may not have happened had it been prevented, but something much worse may have followed in it's place.
"I imagine Atlus is probably just trying to target the largest user-base for it's Shin Megami Tensei games. Which also explains why the recently announced Raidou Kuzunoha Vs. Avadon King is Playstation 2-bound."
If they were targeting as many people as possible, they'd make it multiplatform."
There's much lower interest in these sort of games than those adapters of the western-based Xbox and the family-oriented Wii. Why bother investing in the money to make it multi-platform if it isn't going to be worth it? Not to mention that I honestly cannot think of an Atlus game that has ever been multi-platform (though this just may be my brain failing).
There's no game worthy of a 10/10, 40/40, 100%, etc. These signify perfection, which should be something to strive towards, not to be handed out when some reviewer really enjoys a game.
Grades and stars are just guidelines though, and I'll happily witness the distribution of A/5* games.
I imagine Atlus is probably just trying to target the largest user-base for it's Shin Megami Tensei games. Which also explains why the recently announced Raidou Kuzunoha Vs. Avadon King is Playstation 2-bound.
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