Background: I've been in the industry for a long time. I've worked on lots of games. In 2004 a friend and I started our own game studio called A.C.R.O.N.Y.M. Games. We made lots of low-budget stuff for Sony, Capcom and Activision.
I never met Ryan, though I've turned to him for game news for a decade now. When he and Vinny did a quick-look of our game, ABC's "Wipeout: The Game" for Wii in 2010, he said one of the most flattering things I've ever heard someone say about my work.
We had very little time and very little money to put Wipeout together. We cut corners and we shipped bugs all in hopes we could make the game more fun than it had any right to be. I knew we had succeeded when, at the end of the quick look, Ryan said "I've had a blast here today playing this stupid, bad game with you."
I knew it was stupid and bad, that was the reality of the budget and timeline we signed up for. I was just stoked that people were smiling while they were playing it.
I've worked on some great games and some shit (Metacritic 25 to 92) and people have said good and bad things about them, but over all this time this one sentence is the only review that's ever stuck with me and I'm super proud of it.
Thanks Ryan, we'll always have Wipeout
Jesse Joudrey
@JesseJoudrey
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