I disagree with nearly every aspect of his argument, but I've certainly got nothing against him refusing to put his own games on sale. I doubt as many people will buy (or play) the game under that business model, but hey, that's his business.
That's cool, I'll definitely be in for $20 or less. Played the first Red Orchestra a decent amount. Still think the "lean on stuff for steady aim" mechanic should be used in more shootin games.
I guess enough people must still be buying this stuff if they keep making more. I still pop the game in occasionally but I haven't bought any DLC because I know I'm not going to stay interested long enough to make it worthwhile. The content the game shipped with was enough for me, because I don't really play multiplayer. The bikes and night/day cycle were cool additions I guess. I can't say they really added something to the game that I was missing. Hopefully it's just a small team within Criterion working on this stuff.
I really like the redesign, except for one part: the NXE-ish banner. I don't like how it loads with that 3 second animation with the red curve coming up from the bottom, I don't like how the secondary banners are always partially obscured, I don't like how it's biased toward the left side of the screen instead of the center. It just really rubs me the wrong way. I guess maybe there are some patent issues with copying Apple's Cover Flow more directly? ..but I think if it was more like that I would like it more. Including the ability to drag instead of navigate with arrows.
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