ZolRoyce's forum posts

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#1 Posted by ZolRoyce (1589 posts) -

@glots said:

Woops, forgot about the latest target, thanks to RE2.

Haha, basically same, it occurred to me to double check Hitman 2 yesterday before starting my third run of RE2 and was like 'wait, the targets half over already? oops'

Managed to do it anyways, though it wasn't as on the SPOT perfect as I wanted it to be.

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#2 Posted by ZolRoyce (1589 posts) -
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I think I wound up killing every single guard (or nearly) before actually finding him haha. I mean my set up required I kill a lot of guards but wow it really wound up being the LAST place I looked, which when I re-watched the briefing became more obvious. Oh well, fly away!

@notnert427:You accomplished a lot more with few explosives then I thought you could. I always wind up using so many, that was good, the ragdoll freak out on the crane made my day.

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#3 Posted by ZolRoyce (1589 posts) -

@notnert427: Well I look forward to whatever form it takes! That drum solo is inspired.

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#4 Posted by ZolRoyce (1589 posts) -

@notnert427: Thank you so much! Appreciate the kind words! I really love editing the videos down nice and tight the most, hard cuts are so fun to do for some reason.
I'm on the PC now, the old videos were all on the base PS4, since the last Hitman though I upgraded my PC enough to run it, it's no powerhouse but it does a good job. My biggest problems have mostly just been fps loss when creating all the chaos which is understandable, and in about 84 hours of playtime, 3 crashes. Though I haven't pushed every map to it's limit.
Good luck with your own field testing haha, if you make your own vids of anything you get up to I'd love to see 'em.

@glots said:

@zolroyce: Dan already did it last week (on his own), not sure if Brad is saving it for UPF.

Oh nice, okay I missed it, and now it looks like Brad attempted it too. Nice.

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#5 Posted by ZolRoyce (1589 posts) -

@captain_insano: Thank you! Almost without fail when I do the test runs for these elusive targets, things tend to go off without a hitch, I do the target and *something* has gotta happen, I'll take a momentary pause/dip in my frame rate over it not working at all though haha. That's on me though, on the test run I had less explosives, but on the real run I was like, yeah but what if more explosives.

Would love to see Brad and Dan take a shot at Mr. Faba.

Seconded, I'd be all over watching that content.

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#6 Posted by ZolRoyce (1589 posts) -

@zolroyce: Incredible! I'd forgotten how much I enjoyed your elusive target kills. I get so caught up in getting a Silent Assassin rating that I forget to have fun, it seems.

Haha thank you! It's very nice someone remembers from before! Silent Assassin kills feel so good when you pull them off, fun to be had there too, when you stroll out the exit gate knowing that you didn't screw up once feels goooood. I just like using the elusive targets to be extra dumb and loud.

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#7 Posted by ZolRoyce (1589 posts) -

The very loud Assassin has logged on.

Sean Bean is such a cool pick for the first target. Hitman 2 is good yall.

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#8 Posted by ZolRoyce (1589 posts) -

I assume I made a hard save and just did both, but STUCK with the can to face decision.

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#9 Posted by ZolRoyce (1589 posts) -

The new Wolfenstein game. I liked the first one well enough, the combat was just okay, but the story was somewhat interesting, but only somewhat. I wasn't super into it, but it did a neat thing or two. Enough for me to go into this second one with the mindset of 'okay, I'll give it a shot.'
I loved the story and world building so much though. Getting to a piece of lore or cutscene was such a reward in a way I wasn't expecting at all. Especially compared to the last one.

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#10 Posted by ZolRoyce (1589 posts) -

Everyone else pretty took the words out of my mouth so I'll just agree, yeah, there is a difference between.
"Here, a full game for full price. JUST KIDDING IT'S BROKEN AND MISSING THINGS!"
Vs.
"Here, an unfinished game we are actively working on."

It's a different promise and different delivery.

Now, with the second example that COULD become a problem, there are early access games that never finish, but it's not a problem right out of the gate like a full broken release is.