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Game » consists of 5 releases. Released Jun 21, 2010
Any type of simple ball in a game... can be simply rendered as a single pixel, or as a geometric shape.
A button is a switch mechanism that is used to control a machine or process.
Plants bearing petals that are often fragrant and vibrantly colored.
A giant rectangular (usually a square or cube) piece of ice. They can be walked across or pushed around.
Invisible blocks are commonly featured in Super Mario games.
Sand is a fine, granular material composed mainly of rock and mineral, primarily silica. Sand is the primary environment of many games with settings that include deserts, beaches, and the ocean floor, among many others.
Spikes are dangerous and often deadly obstacles that can line the floor, walls, or ceiling of any given room or passageway. They are an extremely common form of environmental hazard, particularly in side-scrolling games.
Used to reach higher areas.
Usually a Button, lever, or computerized scanner used to open, close, power on, turn on, or unlock something. Found common in most games that involve puzzle solving as well as shooters.
Whoever built, discovered or reverse-engineered them, teleporters get you where you want to go immediately. Hopefully without materializing you halfway into a wall.
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