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consists of 17 releases.
Released Jul 23, 1996
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
A container that is often used to supply players with a certain amount of ammunition.
A kind of protective clothing.
The axe is a tool used for many activities. Its uses include cutting wood, knocking down doors in emergencies, and rending your enemies limb from limb without mercy or regret.
A pack one wears on their back.
The "liquid of life" for practically all beings. In games, most commonly found outside the body and can be found in a pooled, spilled, dried, fresh or splattered state. This page is for games that actually have blood as an obtainable object.
A brick is a block of ceramic material used in masonry construction, laid using mortar.
It's the meanest weapon in horror and construction games. Don't mess with the great communicator.
A clip is a piece of metal that holds cartridges together for easy loading into a magazine. It is also used erroneously to describe the magazine itself.
A computer is a common object in video games. They can be used for many purposes; to trigger objects - such as a lift or a bomb, gather information, or even to play games.
Crates sometimes contain things!
A handy weapon used effectively against the undead. Old double barrel never fails.
A machine designed with the purpose of moving objects or characters vertically.
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
A Gatling gun is a machine gun that uses multiple rotating barrels to rapidly fire bullets. Commonly mounted on vehicles or gunships, some larger characters may carry a hand held version.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
A gun that uses various types of grenades as ammunition.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Hazard symbols are easily recognizable symbols designed to warn about hazardous materials or locations.
Health packs restore some amount of a players health, and can be permanent or temporary. They come packaged in a variety of forms, from the common med kit, to drugs, medicine, and even food.
Any projectile that incorporates some sort of guidance system, allowing it to auomatically seek out its target.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Often used as either a weapon or in a weapon and also used often times as a weather effect, lightning is seen in several games. Called "thunder" in some games, even though thunder is the sound that lightning makes.
Simply put, a gun that fires lightning. Depending on the game, this may be extra-hazardous when discharged underwater.
A spring loaded box which holds ammunition for a firearm. Often referred to as a "clip" although this is not technically correct.
An apparatus that fires nails or rivets. Not always designed as a weapon, but most often used as one.
Primary weapon for the Soldier in Team Fortress 2. Promotional item received for pre-ordering Quake 4 on Steam.
A pentagram is a five-pointed star drawn using five straight lines. Though pentagrams have a variety of meanings, in video games they are most often seen upside-down, as symbols of the occult and evil.
A radiation suit is often used to shield a player's health from the deadly effects of various hazards.
A type of armor featured in various First Person Shooters.
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