Something went wrong. Try again later
    Follow

    Rag Doll Kung Fu: Fists of Plastic

    Game » consists of 1 releases. Released Apr 09, 2009

    Rag Doll Kung Fu: Fists of Plastic is a PSN exclusive game based on Mark Healey's independently created PC title Rag Doll Kung Fu.

    deactivated-5eb4b2e027234's Rag Doll Kung Fu: Fists of Plastic (PlayStation Network (PS3)) review

    Avatar image for deactivated-5eb4b2e027234

    These are some dolls you definitely shouldn't play with.

    Don't let its looks fool you; Rag Doll Kung Fu is a boring and tedious affair.
    Don't let its looks fool you; Rag Doll Kung Fu is a boring and tedious affair.
    To call Rag Doll Kung Fu a game is a bit of a stretch, and to call it a good game is a total lie. In fact, it might be one of the PlayStation Network's worst games. And not just because it's so insanely boring and repetitive, but because it had such potential. It was creative, it was goofy, and it had ninja dolls. How did it get screwed up? Why, with broken, unresponsive controls, annoying music, repetitive challenges, and no online play. The latter is the game's biggest flaw, seeing as it's a multiplayer-focused game, but all of these problems together ruin what could have been a huge hit.

    Rag Doll Kung Fu is a fighting game, like Smash Bros. or Mortal Kombat, except it's a physics-focused game. You can toss objects around the room, throw opponents, and jump and grab onto things. It all looks smooth and the movement looks authentically puppet-like, but it's not nearly as much fun to perform these moves as it is to watch them, thanks to the unresponsive controls. I found myself pushing against the control stick and not going anywhere on multiple occasions, and sometimes I stood above an item, pressed the grab button, and grabbed the item next to me instead. These kinds of stupid inconsistencies aren't rare, either. They happen all the time, and they make the game's brain-dead combat even worse.

    The main focus here is on multiplayer, but as mentioned earlier, it's strictly offline. Yes, that's right, it's a PlayStation 3 game in 2009 that's completely focused on multiplayer and only has offline play. I'm usually fine with local play – in fact, I like it a lot – but if it's a strictly multiplayer game with nothing else to do but play some shallow, repetitive challenges, then I'd like to take the fight online. Sadly, someone decided this game is just so good that it doesn't need online, and there still hasn't been a patch to fix it. Perhaps if there were a campaign or tournament mode of some kind, this flaw would be easier to overlook, but as it is, it just digs the game into a deeper hole.

    Other than the multiplayer, all there is to do is compete in some challenges, seeing as you can't fight the computer in a simple one-on-one match. These challenges aren't bad, but they're so average that they might as well be. There's the basic survival mode, which pits you in an arena with a bunch of really dumb AI opponents, then there are some other equally pointless modes, such as one in which you throw shurikens at targets. The only reason to play these challenges is to unlock new parts for your doll, and since character customization isn't all that fun, that's a bit of a stretch.

    The character customization lets you save several different characters at once, but there's no option to delete them, and you can't select your character for challenges, meaning that the first character you create will be used for those. You can't change it; all you can do is edit the character if you want a different one. This is just one of the many things that make the game feel half-done. The character editor lets you change all the basics, like the hands, feet, head, body, legs, hat, and all that stuff, but because the only items that look good together are the ones that are meant to be, there's not much incentive to be creative.

    The game's short life span is both the game's greatest weakness, and its saving grace.
    The game's short life span is both the game's greatest weakness, and its saving grace.
    It doesn't help that you've gotta listen to the same annoying, preppy song play over and over again while creating your character and navigating menus. The sound effects aren't bad, but they're highly unremarkable and, unlike the physics, are extremely unrealistic. There's no voice acting, which, while not entirely surprising, is pretty dated, and a bit of a cheap way of getting out of extra work. It's only appropriate, though, seeing as that's what the developers did for just about everything else.

    The graphics are the game's best feature. For a downloadable game, Rag Doll Kung Fu looks excellent. The lighting is impressive, the art is unique, and the physics are great. The maps aren't especially original, and they're extremely small, but they still look nice. The menus, however, are a different story. They're all an ugly yellow with a cheap rising sun effect added somewhere for good measure. It doesn't match the game's style at all, and it looks bad to boot. 

    There's really no reason to buy Rag Doll Kung Fu. It's boring, it's repetitive, and it's shallow. The challenges aren't bad, but they're also not incredibly fun, and generally unoriginal. The multiplayer itself is strictly offline, and there's not much incentive to play it, especially since the combat is pretty much brain dead and the maps all play exactly the same. Character customization is a disappointment, as well, due to the lame items and inability to select new challenge characters. Rag Doll Kung Fu had a lot of potential, but it fails in almost every aspect of its design, and the only good thing that can be said about it is that it looks pretty. At least Noby Noby Boy can be recommended to Trophy Whores, but even the game's Trophies are rather frustrating ones. For ten dollars, you can do much better.

    Other reviews for Rag Doll Kung Fu: Fists of Plastic (PlayStation Network (PS3))

      May not hold your attention for long, but it's still fun. 0

      Rag Doll Kung Fu:  Fist of Plastic is a remake of sorts of the PC Rag Doll Kung Fu. I’m almost sure you could play the original game online. This one on the other hand can only be played locally. One can only hope the developers will bring online multiplayer as a patch in the near future. Anyway, the game has four modes; deathmatch, king of the hill, capture the fish, and dodge ball. All but capture the fish can be assigned three AI opponents in the case you don’t want to wait for real people to...

      2 out of 2 found this review helpful.

      Rag Doll Kung Fu: Fists of Plastic 0

      I remember when the original Rag Doll Kung Fu was released on Steam a few years ago, and it seemed like a neat physics experiment if not much of a game. The version put on the Playstation Network seems to use the same system with simplified controls, and it apparently has done so poorly that it ended up being more profitable to let users download it for free in a promotion sponsored by Sprint, which is how I got to play it. I screwed around with it for a couple hours, not cursing the time I wast...

      0 out of 0 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.