I really don't understand the people who think this is a bad idea. Whatever you think of it, RAGE's core gameplay design was solid - the problems with that game almost completely lay in presentation, story, and content. If you take that core - and by that I mean the level design, the sorta open world thing it had going on, the feel of the weapons and how well it controlled and performed (hopefully with less texture pop-in) - and you wrap that core in a good story with far more memorable characters, you'll have a damn fine game on your hands.
One other thing about Rage that no one has mentioned - I like its personality. It doesn't take itself entirely seriously, it's got a slight cartoonish edge to it with some silliness here and there, but it doesn't go overboard with that stuff. There's plenty of merit in completely insane things like Wolfenstein 2 or Borderlands or whatever, but RAGE's atmosphere leaned more towards serious without being too far over. It's a nice balance that I'd like to see carried into a better, more fleshed-out story.
I dunno, after Doom I'm kind of interested in a Rage 2. Rage had some really cool shit and with more contemporary success behind it they could strive to really deliver on those concepts.
Amd I hope it's 60fps. I remember being genuinely blown away by 60fps footage of rage on a damn console. Was Doom 60fps on consoles? I played it on PC with a 1080ti so I was getting 150-200 fps most of the time. But sadly I don't see myself owning a badass gaming PC anytime soon, so it'll be Xbox for me most likely.
Doom is 60FPS on everything, even the Switch.
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