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    Ratchet & Clank Future: A Crack in Time

    Game » consists of 8 releases. Released Oct 27, 2009

    Time splits as A Crack In Time marks the end of the "Future" trilogy in the Ratchet & Clank franchise.

    sgthalka's Ratchet & Clank Future: A Crack in Time (PlayStation 3) review

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    An incredible ride from start to finish.

     Ratchet & Clank Future: A Crack in Time isn't a game that monopolized message boards or critics year-end awards lists in 2009. It was released amid a bunch of more high-profile action blockbusters so inevitably got a bit lost in the shuffle. It's not niche or artsy enough to make hardcore gaming connisseurs salivate over it, and it's not mainstream enough to sweep sales charts and casual gamers either. A Crack in Time is just a brilliant, unheralded platforming masterpiece ... one of the best games I've played this generation and the best release from Insomniac yet.

    A Crack in Time reminds me a lot of Uncharted 2. The gameplay mechanics are hardly revolutionary, but it's the polish and presentation that set them (miles) apart from their competition. Both games use excellent voice-acting, memorable characters and storylines to keep you captivated. Both are incredibly well-paced ... mixing up gameplay styles and loud/quiet moments where you never feel like you're trudging through some level, just to get through it or just to finish the game. Both games are exactly as long as they need to be, and no longer. And perhaps most important, both games are genuinely funny and genuinely endearing. It's very hard to find a video game that honestly makes you laugh or emphathize with its characters. A Crack in Time is so full of heart, it makes most other games (especially other platformers) look like empty shells in comparison.

    Other reviews covered gameplay specifics in detail long ago, so I won't waste any more space on that here. I just wanted throw a congratulations to Insomniac's way here for an incredible experience. I could easily replay this game a few times simply because it just makes you feel good while you're playing.

    Other reviews for Ratchet & Clank Future: A Crack in Time (PlayStation 3)

      Ratchet and Clank Future: A Crack in Time 0

       I feel like I'm in a somewhat awkward position in regard to this game's place in the series. I think in some ways, it's an improvement on the last full release, Tools of Destruction. But that's true of almost every sequel they've done, and this is now the fourth console game to use pretty much the exact same formula, which was created in Going Commando six years ago. I still had a ton of fun with it, but it doesn't feel as fresh anymore.  It's not exactly a knock on the game, because it's not...

      12 out of 12 found this review helpful.

      Cracking over time 0

        Back in the 2002 action platformer Ratchet and Clank, it was revealed that the lovable dorkbot Clank was created in a robot war machine factory. Clank got ejected from that place and wound up becoming BFFs with the furry toughguy Ratchet, and later thwarted Clank’s robot mechanical brothers to neatly wrap up that story arc. But developers Insomniac were jonesing to create an origin story that could span three games, where Clank has some kind of important fate within the grand scheme of the uni...

      27 out of 31 found this review helpful.

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