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Game » consists of 1 releases. Released April 1997
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
Home is where the heart is, and a good place to go back to when you want some rest. A home can also be a good place to save your game, change your clothes, and change your options.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
Excessively large and luxurious houses, usually built on several thousand square feet.
A hospital for people with mental illnesses. The prison-like insane asylums of old are the kind usually seen in video games, being an extremely popular horror game setting.
Pyramids are triangular buildings usually made of stone and build in ancient times. Usually filled with tunnels and traps.
These games often take place in submerged environments or have underwater swimming levels.
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