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    Recettear: An Item Shop's Tale

    Game » consists of 3 releases. Released Dec 31, 2007

    A top-down action RPG and item shop tycoon game for PC by doujin/indie circle EasyGameStation and localized by Carpe Fulgur for English-speaking audiences. You play the role of Recette, a young girl who opens an item shop to repay the debts incurred by her missing father.

    Recettear now available for pre-purchase on Steam

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    Axersia

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    #1  Edited By Axersia
     
    I was really surprised to see this game made it onto Steam as other Japanese indie games with US publishers like Suguri and Gundemonium never did. While I don't have much interest in this particular game, I decided to pick it up anyway as I wanna support the publisher (they're also looking to localize Chantelise, which I can confirm is an excellent game) and would like to see more Japanese indie games appear on Steam. If you feel the same way, I suggest you pick it up as well. It's only  $17.99/€13,49 and slated for release on September 10th.
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    Fallen189

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    #2  Edited By Fallen189
    @Axersia said:
    "

     
    I was really surprised to see this game made it onto Steam as other Japanese indie games with US publishers like Suguri and Gundemonium never did. While I don't have much interest in this particular game, I decided to pick it up anyway as I wanna support the publisher (they're also looking to localize Chantelise, which I can confirm is an excellent game) and would like to see more Japanese indie games appear on Steam. If you feel the same way, I suggest you pick it up as well. It's only  $17.99/€13,49 and slated for release on September 10th. "
    What's the game actually about? The humor looks really good, and the artstyle looks pleasing, but how does the game essentially work? Is the narrative based on the itemstore, or is it typical JRPG kill mobs do story?
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    MattyFTM

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    #3  Edited By MattyFTM  Moderator

    It looks pretty cool. I'm downloading the demo now to give it a try.

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    MuttersomeTaxicab

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    #4  Edited By MuttersomeTaxicab

    Yeah, the demo is pretty nuts. Love the feel to the combat. The key assignment is pretty nuts, since the default 3 "buttons" are z, x and c. Enter doesn't even work to select anything in the main menu. Though, once I figured that stuff out, the game seems relatively straightforward. 
     
    Either way, pre-ordered it. Pretty excited.
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    71Ranchero

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    #5  Edited By 71Ranchero

    Just played the demo. Wow is this game strange and fun. 

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    Jrad

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    #6  Edited By Jrad

    It's a great game -- you can remap the controls through the config utility (should be in the game directory); it works great with a controller.  I'm amazed it's on Steam, really, I wasn't expecting much.

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    MattyFTM

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    #7  Edited By MattyFTM  Moderator

    Yeah, I thoroughly enjoyed the demo. The mix between the whole shop aspect and the dungeon battling works really well. The aspects of humour in it are really cool too.

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    LordAndrew

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    #8  Edited By LordAndrew

    Good know people enjoyed the demo, as I bought the game without trying it out first. :D

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    Mars_Cleric

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    #9  Edited By Mars_Cleric

    I tried the demo and thought it was great but the contols were a bit awkward 
    I tried it again with the Xbox360 controller and it was a lot better 
    The demo is awesome, love the game, love the humour 
    bought
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    Thegerman

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    #10  Edited By Thegerman
    @MuttersomeTaxicab said:
    " Yeah, the demo is pretty nuts. Love the feel to the combat. "
    What Combat? 
    I played the demo was great fun. 
    I know there is some combat aspect to it.,... but i didn't know you can reach that in the demo?
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    MuttersomeTaxicab

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    Yeah, you just need to go to the adventurers guild and hire someone. It's the first thing I did after the selling tutorial. There's a brief bit of conversation with an erstwhile "adventurer" boy and then everyone trucks off to the dungeon to kill some slime.
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    Animasta

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    #12  Edited By Animasta

    yeah this game is great, these guys are on another forum I go to and it's super interesting to hear how they translated it.

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    Ineedaname

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    #13  Edited By Ineedaname

    Oddly this game is really good having just played the demo.
     
    I'm thinking of buying a DS again, shame it's not on there, seems like it'd fit perfectly.

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    Mayu_Zane

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    #14  Edited By Mayu_Zane

    Tried the demo, played it twice and now I'm waiting to buy and download the full game. This is a quirky, charming little gem.

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    SeriouslyNow

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    #15  Edited By SeriouslyNow
    @Ineedaname said:

    " Oddly this game is really good having just played the demo.  I'm thinking of buying a DS again, shame it's not on there, seems like it'd fit perfectly. "

    Yeah but that's the pleasure of PC gaming, sometimes we get to have lovely little obscure titles like this (and Cave Story) well before other more to expensive to release on platforms.  Seems a good reason to get an Atom Nvidia based netbook if you ask me. :)
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    sparky_buzzsaw

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    #16  Edited By sparky_buzzsaw

    This is the sort of batshit crazy game that makes me wish I could afford it and some video capturing equipment.  I love that games like this exist.

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    Forcen

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    #17  Edited By Forcen

    This game needs a quicklook.

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    Gizmo

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    #18  Edited By Gizmo

    The art style instantly makes me less interested in the game.

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    Vorbis

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    #19  Edited By Vorbis

    Quicklook would be nice.

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    Mcfart

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    #20  Edited By Mcfart

    Played the demo and loving it, however I have died and reloaded a couple of times for being 3 shot in a dungeon :(.
     
    I dunno how this would work for a Quick Look since reading sucks and all.

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    Hourai

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    #21  Edited By Hourai
    @Gizmo said:
    " The art style instantly makes me less interested in the game. "
    Same here. I'll try the demo out tomorrow, but I doubt I'll get the full game. 
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    dtat

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    #22  Edited By dtat

    This is a cute and fun little game! I don't really think it's worth 20 bucks though :/ Could you lower the price a little, Steam? 
     
    I think the idea of a game where you manage an item shop in a world of RPG adventurers is really clever. A lot of fun humor.
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    LordAndrew

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    #23  Edited By LordAndrew
    @Dtat: It was discounted a bit before launch. Not a huge amount, but I thought it looked good enough that I wasn't too worried about it.
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    rolvtd

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    #24  Edited By rolvtd
    @Gizmo said:
    " The art style instantly makes me less interested in the game. "
    Why does that sound so familiar?   Oh yeah, I heard the exact same things after Disgaea was released...  Too bad that game never went anywhere, eh?
     
    Anyway, pre-ordered it, saved 2 bucks, and am loving every minute of it.....but damn the game is hard!   I must be  a masochist.
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    Jintor

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    #25  Edited By Jintor

    Just finished loading it up, booting up now.

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    Popogeejo

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    #26  Edited By Popogeejo

    Demo was fun. I liked the sense of metahumour it had on show. I'll be buying this in the next few days.

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    LordAndrew

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    #27  Edited By LordAndrew
    @rolvtd said:
    " @Gizmo said:
    " The art style instantly makes me less interested in the game. "
    Why does that sound so familiar?   Oh yeah, I heard the exact same things after Disgaea was released...  Too bad that game never went anywhere, eh? "
    Did he ever say it won't "go anywhere"? Do you even know if Gizmo likes Disgaea? I don't know if he does, I've never seen him say anything about it. I haven't looked in depth, but I don't think I need to do that to make my point. He's just giving his own personal opinion. If he doesn't like the art style, he doesn't like it. No other games and no other people matter in this case.
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    DarkShaper

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    #28  Edited By DarkShaper

    Loved the demo, sucks that I can't get it till the end of the month.

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    Wildfire570

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    #29  Edited By Wildfire570

    I do want to buy this game, JRPGS always have my heart.

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    jsuuun

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    #30  Edited By jsuuun

    Capitalism, ho!

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    Detrian

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    #31  Edited By Detrian

    Pretty good game. Nice difficulty curve too (everyone who thinks the beginning is hard will shit their pants on the last week).
     
    I'm not sure if it is 20 bucks good but it does have massive replay value.

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    Jintor

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    #32  Edited By Jintor

    This game is fun as hell. And thankfully I can optimize it to the point where I'm actually able to play it on my shitty-ass laptop.

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    vitor

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    #33  Edited By vitor

    Eh? Can't seem to find it on the steam store at all.... Weird. Won't even come up in the search bar.

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    LordAndrew

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    #34  Edited By LordAndrew
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    vitor

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    #35  Edited By vitor
    @LordAndrew:  
     
    '  An error was encountered while processing your request:

    This item is currently unavailable in your region' 
     
    Damn. I could see it when I was in Korea last week, now I'm in Japan, no luck. I assumed both used the US store but I guess not...?
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    KDanji

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    #36  Edited By KDanji

    Quick Look.  For the sake of yayifications.

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    Lotus

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    #37  Edited By Lotus

    Got the full game, didnt play the demo... overall good experience, but the damn weekly bill to pay is killing my fun, good thing u come back with all ur items, heros xp and dungeon progress, maybe is just me, i suck at merchentcraft (half portuguese here)

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    rolvtd

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    #38  Edited By rolvtd
    @LordAndrew said:
    " @rolvtd said:
    " @Gizmo said:
    " The art style instantly makes me less interested in the game. "
    Why does that sound so familiar?   Oh yeah, I heard the exact same things after Disgaea was released...  Too bad that game never went anywhere, eh? "

    Did he ever say it won't "go anywhere"?  

     
    Nope.  Neither did I.
     

    Do you even know if Gizmo likes Disgaea? I don't know if he does, I've never seen him say anything about it. 

    As you said yourself, it doesn't matter in the context of the conversation
     

     I haven't looked in depth, but I don't think I need to do that to make my point. He's just giving his own personal opinion. If he doesn't like the art style, he doesn't like it. No other games and no other people matter in this case. "

    Those who do not learn from the past are doomed to repeat it.
     
     
    ---------------------------------------------
     
    Anyway, back on topic, on average how hard have people found the game?  While the action/rpg elements have been relatively easy, I have found the mercantile sections, especially the steadily rising debt payments to be extremely challenging.  I have based all of the  goods in my shop  from the dungeons and have found it difficult to keep up.   Are people selling more goods from the market/guild?  Are you doing a good mixture of both?  I'd really like to hear how people have approached the game.
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    cherub09

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    #39  Edited By cherub09

    This game will have you up at 6 am and not crashing till 4am the next day. You really have no room for error... if you don't make the bank payment on the due date... you will be sleeping in a cardboard box. Recettear is insanely addicting! I've had to restart 3 times as I learn the ropes of shopkeeping/dungeon crawling. I'm still not sure how I'll ever make the payments.

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    junkrebel

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    #40  Edited By junkrebel

    I was interested in the concept of this game but was put off by the art style. I'm really not a big fan of that style, but nonetheless I installed the demo on steam. I've played it for 15 minutes and already love it, the writing is very sharp and witty which really helps make this game more than a generic JRPG, I'm pretty sure I'm either going to buy this today or wait until it's in a sale on Steam.

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