Update!... Sort of.
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Resident Evil Zero beta cutscene link.
Rather than make a new thread I'd figured I'd bump this one since it's somewhat related. Just some early footage of the CG cutscene in the GC version of Rebecca encountering her first zombie. Pretty clear that's a different voice actress for one, though it also helped me notice that, oh, right, Rebecca's wearing a beret? Seems like a weird design remix given that Jill Valentine, AKA the only other lady in STARS, wears one. Makes it seem as Wesker had a real thing for berets and therefore demanded that all female operatives wear one.
In any case it's one of Jill's most iconic bits of fashion, so it seems strange that they at one point where considering having Rebecca mooching on in to try and contest for Best Use of Beret. There's also the fact that she doesn't wear one in the original Resident Evil, though it's possible she was supposed to lose the beret during the story.
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Now there had definitely been screenshots of the footage released out there, primarily in magazine scans I believe, though I think this is the first time it's ever been shown in action.I know I've never seen the part with Edward in its original form anywhoo. Really interesting stuff, especially in conjunction with how it eventually came about on the GameCube.
That said, I do wish this prototype version could have somehow become finished and fully playable, as I've always loved the original PS1 polygonal graphics of these games, complete with all of their crazy exaggerated body language. Plus the voice acting looks to feature the same laughable quality of the PS1 games at that.
Some observations:
- Good touch in opening it up with Billy's playing of the piano.
- Looks like it may have let you choose the blood colour. Not many of these games do that and it's more commonly seen in Silent Hill. Only one I can think of is Resident Evil: Deadly Silence, which actually has its blood colour set to green by default.
- Speaking of which, even though it's also in the complete version, the radio immediately brought Silent Hill to mind.
- The zombie models look bloody jacked. Seems they were using the RE2 zombie moans for placeholders, too.
- Rebecca's pistol just has the absolute weakest firing sound effect, though.
- Gah, I bloody love the prototype's menu system! Practically just a slightly reworked version of RE2 & RE3's, complete with the same ''byon'' sound effect.
- Ha, Billy's tribal tattoo looks even more stupid in red.
- I think Billy is still in fact voiced by the same guy in the prototype as he is in the proper game?
- Those zombie dog animations look to be real smooth.
Maybe when they get around to doing something with RE2 (if ever) they'll give RE 1.5 the same presentation.
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