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    Resident Evil 3: Nemesis

    Game » consists of 10 releases. Released Sep 22, 1999

    In the third installment of the survival horror series, Jill Valentine must escape the zombie-infected Raccoon City while being hunted down by a genetically-engineered monster called Nemesis.

    ListenToMePlay Resident Evil 3 Podcast Part 4

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    astrotriforce

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    Edited By astrotriforce

    The second to final part of my Resident Evil 3 Podcast is up on my website.

    Here is the breakdown for what happens in this episode.

    In this podcast I play for a massive four hours straight and make tons of progress towards the latter half of the game. We solve lots of difficult puzzles, including the Music Box Puzzle and Picture Puzzle.

    We also encounter several earthquakes and come face-to-face with an underground worm, Jill gets infected by a virus and we get to play as Carlos in order to save her, we explore several new environments including a Hospital, a massive Clock Tower (which makes up the bulk of the latter half of the game and looks similar to a new type of Resident Evil-style Mansion) and Raccoon Park, we get the train going by inserting the Oil, Power Cable and Sparkplug, watch Nemesis blow a helicopter out of the sky with his Rocket Launcher (in a classic, memorable CG cutscene from this game), are forced to make several crucial choices, watch several movie scenes, and discover a lab where we must create an antidote…. Enjoy.

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    astrotriforce

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    #1  Edited By astrotriforce

    The second to final part of my Resident Evil 3 Podcast is up on my website.

    Here is the breakdown for what happens in this episode.

    In this podcast I play for a massive four hours straight and make tons of progress towards the latter half of the game. We solve lots of difficult puzzles, including the Music Box Puzzle and Picture Puzzle.

    We also encounter several earthquakes and come face-to-face with an underground worm, Jill gets infected by a virus and we get to play as Carlos in order to save her, we explore several new environments including a Hospital, a massive Clock Tower (which makes up the bulk of the latter half of the game and looks similar to a new type of Resident Evil-style Mansion) and Raccoon Park, we get the train going by inserting the Oil, Power Cable and Sparkplug, watch Nemesis blow a helicopter out of the sky with his Rocket Launcher (in a classic, memorable CG cutscene from this game), are forced to make several crucial choices, watch several movie scenes, and discover a lab where we must create an antidote…. Enjoy.

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