I felt they were both true Resident Evil games in how the stories panned out, 4 less as such, but I still loved 4, it was a fantastic game (One of my number one favorites of all time next to Chrono Trigger and Ocarina..), and I completed it 100% a couple of times now and have gotten everything for it on both Gamecube and Wii. Resident Evil 5 had a more expected storyline style, but it wasn't as intriguing as I would have liked, but I still enjoyed the game none the less, I've wanted to do the co-op for it but I have not bothered to play it again because I just don't want to. I will be buying Code Veronica X and 4 on my Xbox soon, and just destroying those two again for some nostalgia.
I didn't mind Chris "Boulder punching" Redfield that much, and Leon "Lippy Sarcastic Fuck" Scott Kenned either, kinda liked Leon's new persona. Overall they were still a true Resident Evil experience for me, but just a different method. I like them none the less and will continue playing, especially since 6 has posters up now in some countries, and that new Left 4 Dead-like game that they're making looks like fun. I'll get that too while I'm at it.
That brings the truth forward, these guys will keep changing the games to change how they operate, even if they have the right formula. To keep it fresh, more or less. They did the new aiming and control method, and now have the issue of some strange feel and story is a bit different, they can change it easily though, with just some minor re-adjustments of how the game is. Soon enough they will be back on track with fantastic games. They did the right kind of story for 5, good controls, and all but it didn't feel right, re4 was good for story and controls, and felt really good and fluid, but I want regular zombies. Now we don't get regular zombies because of how much easier it would be now to kill those slow moving guys. Static camera made it harder to beat those crazy slow ones.
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