sgthalka's Resistance 2 (PlayStation 3) review

Avatar image for sgthalka

Confounding single-player is a huge letdown.

Very few major gaming sites called out Resistance 2 (Giant Bomb excepted) on its confusing, disappointing single-player campaign. While the original Resistance offered a rigorous challenge with a reasonably engaging storyline with sparks of unique personality, Resistance 2 sags with unfulfilled potential.
 
The game is technically sound, with a decent graphics engine, solid gunplay and reasonable enemy AI. But everything else just falls off the rails. The storyline is nearly incomprehensible, as characters are constantly shouting and pulling you from location to location with no clear explanation of what you're supposed to do or why you should care. You fight alongside squadmates whom you never get to know. I frequently wasn't even sure if I was still playing as protaganist Nathan Hale, as the game would show Hale in cutscenes or in-engine sequences that suggested he could be an NPC. The game feels hurried and rushed, pulling you through levels at breakneck speed with no time to get your bearings straight or understand what the point of any given level is.
 
Level design doesn't help matters much, as laughably linear pathways funnel you ever forward. Resistance 2 plays as a rail shooter without the rails, teasing you with fantastic environments ... somewhere over there ... and blocking you off with invisible walls or tactlessly placed obstructions that remove any semblance of immersion. Such a missed opportunity. As you explore the wreckage of post-invasion, 1950s United States, you never feel like you're exploring genuine environments. You always know you're in a video game level, endlessly blasting away at critters in your monotonous drive forward. Even boss fights are reduced to pre-programmed sequences that feel completely inorganic. Sure, the sometimes colossal foes make a great first impression, but you better get quick wtih the sequence or it's game over for you. There is no sense of discovery, merely more obvious patterning pushing you forward.
 
The entire experience became so aggravating I had to quit halfway through the campaign and just trade the game in. Particularly when compared to the ample supply of excellent AAA shooters on the market, there's really no excuse for playing through something as remedial as Resistance 2.
 
Multiplayer is another story, as the game's solid core gunplay and technical design set the stage for serviceable online warfare. But again, the trouble with Resistance 2 is that it's outclassed by its competition. In a genre where players gravitate around the best of the best, third- or fourth- or fifth-place doesn't count for much.
 
Insomniac is capable of much better than what Resistance 2 put on display, so this experience won't make me look forward to the inevitable Resistance 3 any less. A smart developer will recognize and learn from its mistakes, so I hope the next installment in Nathan Hale's world will finally live up to the franchise's elite potential.

Other reviews for Resistance 2 (PlayStation 3)

    Futile 0

    The first Resistance title was the first purchase I made the day I got my PS3. At the time, Resistance was everything I wanted from a console shooter and the multiplayer options had me playing it for some time after I finished the single player campaign. It felt urgent and now, an essential part of the shooter landscape. By contrast, Resistance 2 feels like a game that was rushed to completion and paradoxically feels as though it was released years ago.The problems begin with R2's single player ...

    6 out of 8 found this review helpful.

    Insomniac puts the original Resistance to shame with their sequel 0

    I had a lot of fun playing Resistance 2, and when it comes to games, that’s by far the most important thing for me. It is essential that I have fun when playing a game. I can ignore graphics and I can ignore gameplay flaws and I can ignore terrible voice acting as long as I’m having fun. But Resistance 2 doesn’t need to worry about any of that. It’s got great graphics, and it sounds good, and the gameplay works, and even though this is the second time I’ve cleared it, one year after its original...

    1 out of 1 found this review helpful.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.