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Giant Bomb Review

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Forza Horizon 3 Review

4
  • PC
  • XONE

Horizon 3 doesn't make dramatic changes to the formula, meaning it's a beautiful and pleasant experience that's best experienced at a somewhat leisurely pace.

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You'd think I would've taken my own advice after reviewing Forza Horizon 2. Just like that game, Forza Horizon 3 is an open-world game that is better if you take it in at a varied pace. It's tempting to just blaze through as many of the different races and options as quickly as possible so you can level up, earn credits to buy cars, and earn fans to unlock more events. And I played that way for the first five or six hours. But trying to plough through a Horizon game is a bad way to go. The events get repetitive. The open world that separates the events becomes a hassle to traverse because you're just trying to get on with it already. Even the car painting and design aspects fall to the backseat if you're just trying to build yourself up as quickly as possible. But if you lean back a little bit and just kind of see where the road takes you, Forza Horizon 3 might be the most enjoyable game to bear the Forza name thus far.

Most of the features and options from Horizon 2 map right onto the new game, but the biggest departure is the world itself. Horizon 3 is set in Australia, and it's a much better place to drive than the European locale of the previous game. It's got great variety, from beachfronts to rainforests, deserts to downtown. It's got a solid mix of paved roads, dirt, and fields full of stuff for you to jump over and smash through. The game also looks great, with nice weather effects and lighting that helps tie the whole thing together into a pleasant package.

The catch is that a lot of the race events get pretty repetitive. Each one initially opens up with exhibition races as the main event, and a rivals mode that lets you race the same course in a time attack mode. Eventually the track opens up for championships, which mostly just lets you race the same course again with the same kinds of car and class options, but you have to bundle it up with other courses to build a multi-race championship. I found that to be overly redundant.

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Racing is one of the fastest ways to turn the crank on the game's different methods of progression, though, since you'll earn credits that you'll need for new cars and upgrades, experience points that raise your level to get you more credits and cars, and fans, which unlock additional events. Showcase events, the ridiculous races against non-cars that have been a staple of the series all along, are back. Racing against a set of speedboats or trying to beat a train is a cool idea, but in practice these showcase events feel like time trials with enough rubber-banding in them to make every race seem close... but in reality they feel difficult to fail if you're showing any skill at all out there. As a result, they come off as a neat idea with no teeth that's only gotten older and less exciting as the franchise moves on.

The other earnable points you'll need are skill points, which turn into perk points when you fill the skill meter, which in turn are used to unlock frivolous things like additional horn sounds, nice bonuses like making your vote count for double in the game's online mode, and necessary features that shouldn't be locked away at all, like the ability to fast travel around the world. There are so many different "skills" to perform in the game that you more or less get a skill combo going by doing... anything. Driving fast? That's a skill. Smashing through a fence? Skilllllllssssss. Catching any air at all? You'd better believe that's a skill. This means that the fastest way to earn skill points is to just drift in circles through a field that has a hill and a lot of bushes in it, giving you things the smash through and a hill for catching some air. I'd be a little more up in arms about the skill-less skill system if it wasn't so much fun to drift in circles in a field that has a hill and a lot of bushes in it. If you manage to crash your car into a thick, invulnerable tree or ram another car, your skill combo breaks and the points you've been building up are lost.

The game also has a set of online modes that you can start seeking out whenever you like. Online Adventure lets a large group of players get together and take on events. Some can be races, others are more playful and less focused on just getting to the finish line as quickly as possible. Online freeroam... you know, it lets you drive around the world with other players and do... stuff? Co-op campaign lets a smaller group get together and knock out the game's events in team races. If I sound a little vague on the actual features found in the game's online mode, that's because I had continuous problems getting connected to other games. Frequently, the matchmaking process would just run for 20 minutes or more without actually finding anything, and the games I did get into didn't run especially well, making player cars skip across the track with lag while the AI cars don't quite move right, either.

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On that note, it's worth mentioning that the PC version of Forza Horizon 3 has the potential to look great, but the recommended and "ideal" specs are pretty stiff. Even in a situation where you meet those requirements, getting the game to run at a stable 60 frames-per-second seems like it can be a tall order. If anything, the game seems like it was built to be locked at 30fps. On the Xbox One, where the game is more or less locked at 30, you're given a terrific sense of speed in the faster cars. But the game looks great at higher frame rates, provided you've built a PC powerful enough to actually handle that.

It's a fantastic-looking game that takes some of the best simulation-style driving to be found on a console and plops it into a great open world. Parts of it could be less repetitive and the PC version seems like it probably needs a patch or two to help smooth things out a bit, but those end up being minor complaints peppered into an otherwise delightful experience. Just do yourself a favor and try to cruise around from time to time instead of just banging through one event after another.

Jeff Gerstmann on Google+

74 Comments

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ph00p

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Progress gets repetitive, this is what happened to Forza Horizon 2 for me too.

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another_bodega

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Nice

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Hardtarget

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great game, been loving it since release.

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snackbar

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Excellent! Looking forward to sinking my teeth into this game.

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MurBillray

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Yeah that's all very good, but how do you feel about the political climate in Australia?

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ripelivejam

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ahh 80%, jeff clearly hates it!!!!

im loving it though ive only been able to play sparingly. this is the first time in recent memory that pc version woes really got me down. kinda strange jeff has a bit of ennui about 2 and 3 yet thought the first was great; guess mostly cause it was fresh back then. i still need to dig into the original but were the events more varied or something?

thanks for the review jeff!

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kurbe1mr

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Having a blast with this game! Great review.

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hassun

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If only I could enjoy it at a leisurely pace without the constant pinging of XP bonuses and progression metres.

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teekomeeko

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This is the only driving game I have been interested in getting in many, many years. Something I can casually jump into, play, and leave. Looking forward to it.

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Efesell

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@hassun said:

If only I could enjoy it at a leisurely pace without the constant pinging of XP bonuses and progression metres.

You can turn off all the notifications if you want.

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thelastgunslinger

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Another great entry in the series. In a world without Project Gotham Racing I'm glad ex-Bizarre people get to make Forza Horizon.

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thekitkatshuffler

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Yeah that's all very good, but how do you feel about the political climate in Australia?

He deducted a star for Rolf Harris being a paedo.

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VoshiNova

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I'll probably play this early next year or during a drought.

Waaaay to many games coming up for me to drop $60 on this right now.

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Vaeng

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Yeah that's all very good, but how do you feel about the political climate in Australia?

How those people have time to argue about anything while the land itself attempts to murder them is beyond me.

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soupbones

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Never played a Forza game before - is Horzions "arcadey" like an Outrun C2C or Burnout? I'm not one for sims -

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SkinnerSweet

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If your a xbox silver member, like me, watch out because there's a bug that doesn't let you access the social and rival features.

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Grimluck343

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Never played a Forza game before - is Horzions "arcadey" like an Outrun C2C or Burnout? I'm not one for sims -

It's definitely more of an arcade style than Forza proper. I'm not big on the mainline Forza titles because I shy away from the sim racers, but FH2 is probably my favorite game of this gen.

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Efesell

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Edited By Efesell
@soupbones said:

Never played a Forza game before - is Horzions "arcadey" like an Outrun C2C or Burnout? I'm not one for sims -

It's Forza that is just willing to let its hair down a bit instead of just being a stuffy car show all the time. If you go into it with arcade racer handling in mind you'll probably still end up spinning into no man's land.

That being said I had only really played arcade racers beforehand and it did not take me terribly long to transition into Horizon 2 and now this.

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DharmaBum

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@hassun: You can turn that stuff off in the HUD settings.

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falconer

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Edited By falconer

@jeff The game does NOT run locked 30 either on PC. I have an i5 6600k and GTX 980, a reasonable high end system above their recommended specs, and on just high settings set to 30 fps it will still dip down to 20 at times.

I really like this game, but it's an unoptimized mess on PC.

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steveurkel

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why does the driving look so slow nothing compares to burnot takedown 1o years later

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meatdimensionfighter

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I love just driving around, listening to podcasts, ramping off cliffs and wrecking some poor farmers field. The racing can get repetitive, but that can describe pretty much all racing games. Luckily there is enough variety in the race types to not be a mind numbing circle track race.

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meatdimensionfighter

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I love just driving around, listening to podcasts, ramping off cliffs and wrecking some poor farmers field. The racing can get repetitive, but that can describe pretty much all racing games. Luckily there is enough variety in the race types to not be a mind-numbing circle track race simulator.

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crapdragoon

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I am playing this on pc @ 4k and AVG 57 FPS. It will dip into 40s in jungle/foresty area but other then that it runs fine. I'm using a 1080 and a i7 6700k.

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CByrne

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psst... that future classics radio station is pretty good.

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Wagrid

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Edited By Wagrid

My big problem with this game is the NPCs. It feels like every five minutes some bland NPC is chattering on at me and it's like, my virtual dude, could you keep it down? You're interrupting the Bombcast. They should be commended for making a driving game that's really good fun if you aren't into cars (my criteria for buying cars in Forza is legit 'I bet that would look good with a Gundam themed paint job'), but also its a pain they don't go all the way with that and just let skip you through the endless waffling about how cool this random muscle car from 1978 that I've never heard of is.

RE: The PC stuff, I've actually managed to get a pretty solid 60 with most settings on high and a few critical things like car detail set to ultra. I definitely seem to be outlier there though.

Really enjoying this overall - I still have a lot to play, but I pretty much agree with Jeff. I liked Horizon 2 at lot and Horizon 3's open world is about a million times better. There's just so much joy in taking a car you like the feel off and driving around it. I think I'll be profoundly sad when I've run out of new parts of it to see.

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RomanReigndeers

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Was looking forward for this game but since it's a 4 star game I'll pass. I'm sure Gran Turismo Sport will give me that 5 star performance we all crave.

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Nagafen

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Edited By Nagafen

My problem is the same problem I have with Forza Motorsport.... they keep making the exact same game while not responding to criticism. We see the same faults every game and it's just getting stupid now, I don't get why they didn't listen... but ok.

Ok top of that it runs like crap on my 4770K, AMD 480 8GB, 16GB of ram PC and it's running off an SSD.....

Wtf?

+ Forza 2 was way better, had better music and a better map.

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ZachLentsch

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@murbillray: Lol, that article on Vice Gaming was one of the dumbest things I've ever read.

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ShadowSwordmaster

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This seems like a decent racing game that my brother might like.

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notnert427

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@murbillray: Lol, that article on Vice Gaming was one of the dumbest things I've ever read.

Oh, wow. I just read that, and holy shit. Attempting to derive political commentary from a game about driving cars around might be the biggest stretch I've ever seen. That was a giant load of "I want to criticize homophobia and racism!" that tried to relate it to gaming in the most tangential way possible (and massively failed).

Anyone who's a remotely decent person dislikes homophobia and racism, so pointing out obviously awful attitudes of a select few isn't some hot take; it simply reads more as a "look at how progressive I am" piece that doesn't help anyone, and in fact may well serve as a kind of validation for the actual racist/homophobic assholes because the leaps that piece takes are completely fucking asinine.

Let's just say I'm pretty confident that Playground did not make a skill challenge starting in a parking lot as a metaphor for close-minded viewpoints. Trying to somehow read that into it is absolutely ridiculous. Just....no. So much no. It's a disservice to anyone who actually suffers the wrong end of such things to try and champion their cause in such a ludicrous manner. Those sorts of things should be taken seriously, and it's impossible to take that piece seriously.

And here I was about to complain that Jeff gave this great game four stars instead of five...

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jaycrockett

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Forza Apex doesn't run great on my PC so I'm not sure about Horizon 3. I'm not sure about driving at 30 fps either. Wasn't even the 360 version of Forza running at 60?

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clapmaster

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clapmaster

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Edited By clapmaster

@jaycrockett:All of the Horizon games have been 30fps. Motorsport is 60.

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shabador

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Edited By shabador

There's some weird optimization bugs with the PC version. I had around 70 fps on a mix of high/ultra, but with the annoying stuttering you could see in the Quick look.

But after opening task manager and setting the core affinity on the FH3 process to not use core 0 and putting the priority to low (don't really know if the latter had an impact), I don't have any stutters. It's a workaround worth a try. Credits to pcgamingwiki and the guy/girl that actually discovered it for that one.

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DharmaBum

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Edited By DharmaBum

@hassun: I highly recommend cockpit view with the entire HUD turned off and no driving line. Helps you focus on reacting to the game world instead. I do turn some notifications back on when needed.

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csl316

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Edited By csl316

Game arrived yesterday and I couldn't put it down for 5 hours. It's super fun, with the only downside being confusion about not knowing what I could drive through.

Looks good, feels good, and there's plenty of stuff to do around every corner. And even though I could fast-travel all over, I found myself going for a cruise now and then.

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ferenz

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Edited By ferenz

I've been trying to find a racing game to get me into the genre for quite awhile now. I loved them as a kid but have not enjoyed the 'pick a race, drive it, pick another race' format as an adult. Horizon 3 is finally the game that did it. I'm playing on PC with a 1060/4460K and staying pretty solid at 60fps for 95% of gameplay, and I also have an xbox one for the play anywhere stuff. Something about it reminds me very much of the latest DOOM; it's a game where the moment-to-moment gameplay is so fun and vibrant (in a way that most games today aren't) that in the end you almost don't even care about whatever progression you're supposed to be accomplishing. Add your own music to onedrive and setup a groove music playlist (you don't have to buy/trial the groove music pass, that's only if you want to listen to the groove service music) and you're cruising around in a convoy at 200 mph listening to the Furi OST.

Scores are meaningless, but I think the developers really nailed exactly what they were attempting in terms of pure driving fun regardless of whatever external systems orbit around it. It doesn't sound like Jeff did much of anything with the convoy (offline or online), and the silly driving metagames you can get involved in there as you're flying down the road at 150mph are really fun and don't feel repetitive at all. This review feels really weird; if I didn't know from listening to the podcasts for awhile that Jeff is a big fan, I would assume that whoever wrote this only played the game for 4-5 hours and didn't ever really explore the possibilities in the game beyond "drive to the next thing on the map and try to do it".

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valeo

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Best racing game since Burnout Paradise and the only 'sim-like' racing game I'll sink any time into since Gran Turismo 3.

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AV_Gamer

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Seems like a great game, but don't currently have the type of PC needed to run it well. So, until I do, I'll stick to Apex on PC and Drive Club on PS4, since Forza 3 borrows a lot of graphical features from Drive Club anyway.

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veektarius

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@steveurkel: if you can handle an S3 car without flying off a cliff every ten seconds, then go ahead, complain about speed. For me, I have to stand up and pay attention with anything faster than an A.

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deactivated-615eaa5be3dd7

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Driving games are something that have never really interested me all that much but hearing Jeff's enthusiasm around Forza was enough to give this a go on PC. I'm enjoying it a lot.

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deerokus

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Horizon 2 disappointed me a bit as the structure was just flat and unsatisfying. Seems this hasn't changed that aspect at all. They nailed it with the first one, that had a real sense of progression and variety.

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hassun

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@dharmabum: Yeah it's much better when you can just concentrate on the driving itself. It seems like a great cruising game.

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ripelivejam

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@cbyrne said:

psst... that future classics radio station is pretty good.

BASS ARENA 4 LYFE *tattoos this across his face*

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DinosaurCanada

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I definitely see that complaint. I payed the game... a lot the day of release, and have taken a break for a day.

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hakunin

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The PC version is a mess. Hope they fix it with a patch.

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paulunga

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Edited By paulunga

If you're fine with 30 FPS on PC, the game isn't all that demanding, just make sure to lock the framerate to 30 and it plays buttery smooth. If you want 60 FPS, turn off MSAA (use downsampling like DSR instead), and turn down car details and shadows to at most High. Apparently car details on Ultra are the full-on Autovista models which can be fairly taxing. Oh yeah, and turn off that dynamic quality level bullshit no matter what you're doing.

There, that should've solved your problems.

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saladxaxsis

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Recent Windows update fixed Force Feedback for me. Now my entire desk shakes when I drive through fields. I love it