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Giant Bomb Review

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Super Street Fighter II Turbo HD Remix Review

5
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  • XBGS

Super Street Fighter II Turbo HD Remix is a top-notch redesign that makes intelligent changes to the gameplay and balance while also offering a perfectly viable online experience.

The classic struggle of speed vs. power rages on.
The classic struggle of speed vs. power rages on.
Super Street Fighter II Turbo HD Remix is probably a game that Capcom should have made a long time ago. Or, at least, the mentality behind this game should have been employed long before this point. With a series of intelligent updates and a real attention to detail, it feels like HD Remix was done by a group of people who understand the source material and treat it with an appropriate amount of reverence. The end result is a game that raises the bar for modern remakes and updates of classic games.

HD Remix is, as the name implies, an updated version of Super Street Fighter II Turbo. Super Turbo was the last in the Street Fighter II line, and it's a game that built upon (and repaired) a lot of the changes made in the previous game, Super Street Fighter II. Super and Super Turbo essentially rebuilt the Street Fighter II experience with new moves, new characters, and newer, more powerful hardware underneath the hood. Some of the changes were positive, but there was definitely a downside, too. A new announcer and a lot of new character voices appeared here, and some of them were downright awful. Also, the CPU opponent got way more difficult, to the point where you could only really enjoy the game if you were playing with a similarly skilled human opponent. On top of all that, the Street Fighter II series had already been around for three years by the time Super Turbo was released. I don't know what you were doing in 1994, but I was sort of done with Street Fighter II and getting into other fighting games, so I never really gave Super Turbo much thought.

OK, that's probably a bit more history than you actually require. The key thing to know is that HD Remix rebuilds and rebalances Super Turbo, and the changes all feel intelligently designed. The look of the game has been completely overhauled by the comic book artists at Udon, resulting in crisper, better-looking characters and backgrounds. You've never see a chicken get choked so clearly until you've seen the updated version of Chun-Li's stage. The dude getting drunk in the background of Zangief's level has never looked better. Of course, the fighters themselves have also been redone. For the most part, they look great. The animation, however, throws the whole thing off a little bit. In order to keep the game running like it should with the same timing that players are used to, the developers didn't add a bunch of new frames of animation to the game. The result is that you see characters who should move really smoothly, like a Guilty Gear game or something. Instead, they animate just like they did back in 1994. This is, actually, the right move. Smoothing things out would ruin the gameplay. But it still looks a little odd in spots. If the new character art really bothers you, you can disable it to go back to the original sprites. You can also disable the default 16:9 view and take it back to the original 4:3 design. But there's no option to restore the original background art.

Even Akuma seems to play fair this time.
Even Akuma seems to play fair this time.
The audio has also been carefully overhauled. In places where it made sense to keep the original Super Turbo voices, they've been kept. In cases where the Super Turbo audio was terrible--like the stupid announcer or Guile's voice--that speech has been replaced. This actually fixes my top complaint with the original games. Guile now says "sonic boom" the same way he did in the older Street Fighter II games. And the announcer sounds like a new recording of a guy doing everything he can to sound like the old Street Fighter II announcer, not the guy from Super. It's all in the way he says "sevennnn!" All of the music has been remixed, too. The new music is pretty good, mixing up some of the styles of the source material to form tracks that sound enough like the old music to get by. If you like, you can disable the new music and return to the versions from the original Super Turbo. The voices won't revert back to the originals, but since they constitute an improvement across the board, that's not a big deal.

While the most obvious changes to HD Remix are purely audiovisual in nature, there has also been a lot of work done to the characters themselves, the way their moves behave, and even the way some of them are performed. This was done in an effort to rebalance the game and make more characters viable in top-level, tournament play. If you're not already up on things like how many frames it takes for Sagat to recover from a tiger shot, or the properties of Ken's dragon punch, you probably won't notice most of the changes. Some of them are far less subtle. Honda's jab torpedo can now travel through and destroy projectiles, giving him another way to close the gap between him and his opponent. Ryu can now do a fake fireball, which may entice your opponent to jump in. Moves that required three button presses can now be done with two to help make the game easier on a gamepad. While you might not notice all of the changes, the outcome is a great game that feels more balanced and more entertaining from top to bottom. That's something that players of all skill levels can appreciate. It's what Super Turbo should have been all along.

Of course, all of this would be for naught if the online side of the game didn't work. So the best part about the game is that the online has the ability to work incredibly well. I'm playing with a fairly standard DSL connection at home, and most of my matches felt perfect. Of course, you'll always run into some laggards from time to time, and in high-ping matches, the game acts completely crazy. You're better off using the custom match option to find games, which lets you see a player's ping before joining up. I routinely encountered ping times under 100, and occasionally as low as 30. These matches felt A-OK.

Super Combo Finish!
Super Combo Finish!
In addition to the basic ranked match, you can also get a group together for unranked matches. There's also a tournament option that lets up to eight players collide in a bracketed tournament, though you don't actually get to watch any of the other matches in the tournament. There are also some other smart but minor things in play here, like the way the game doesn't show you what character your opponent is picking ahead of time. This prevents players from trying to create specific, advantageous match-ups by waiting for the other player to choose a fighter.

In recent history, re-releases of old arcade games has been a trend, but it's also been a real non-event. Most of these games received a quick coat of fresh paint, which usually made the game look worse. Things like online play are only included in their basest, most simplified form. HD Remix makes most of those older releases look like cheap cash-ins. It may cost more than most arcade updates available for consoles today, but with the number of important changes being made and its extreme attention to detail, Super Street Fighter II Turbo HD Remix sets a new standard for downloadable arcade games... even though I still think Blanka's face doesn't look quite right.
Jeff Gerstmann on Google+

78 Comments

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Bozo

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Edited By Bozo

I don't even play street fighter, and I have been completely compelled by this games competence.
It makes me want to be a better player, and looks absolutely stunning in HD.

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benred66

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Edited By benred66

holy shit



100%  this game kick ass

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Sunjammer

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Edited By Sunjammer

People are just boring morons up in this place. GB will give 5 stars to games they want to give 5 stars to. Why? Because they want to! If you're terrified, read the user reviews for comparisons. GB are not a one-stop source for game reviews period. They are, as far as i can tell, a one-stop source for game reviews of high profile titles, and it's REFRESHING AS HELL to see a site with a more positive angle that isn't afraid to let OBVIOUS personal bias shine through. Because they don't owe us motherfuckers shit; It's opinion.

Stop your bitching you statistics whores and play the demo. I'm not a big super + turbo xtreme streetfighter 2 fan (SF3.3 for me), but this is easily the best SF2 iteration yet. That it's playable on the 360 stick online is just perverse; not entirely sure how they put that together. I actually like playing Sagat now. What the hell.

For an SF2 or 2d fighting game fan, this is a 5-star game, and Jeff is a 2d fighting game fan. OOH COMPLICATED. Jesus christ. Go back to IGN or whatever.

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DECA555

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Edited By DECA555

trophies?

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MindChamber

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Edited By MindChamber
"Smoothing things out would ruin the gameplay"  So Jeff, thats pretty much bogus.  The game runs on 60frames, as do most older games, and bascially when you are seeing is a set of extreme frames, theres plenty of room to add animation.

The REAL truth, is this game was alot more overwelming than a comic book crew can handle.  Just because you can draw, does not mean you can animate., and attempting to adjust certain frames with bad anatomy instead of animating it all from the ground up  ends up with bad rotoscoping effect with jerky animation.


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manny_styles

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Edited By manny_styles

I wil always love Street Fighter but more Street Fighter II.  All of the Street Fighter II incarnations focused on strategy because of the gameplay, but I feel that its not soo much nesseccary in Hyper Fighting Remix!!!^_^

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dsplayer1010

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Edited By dsplayer1010

@BlackWaterCO 

He likes fighting games and thinks this is a great one. Why the grain of salt?
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shanegodfrey

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Edited By shanegodfrey

As much as this game is great and balanced and all of that, I feel like a few characters are still unbalanced. Yea akuma is now weaker and is now not an unfair character to use. And yea some of the new moves are cool like ryu's fake fireball. But some of the larger characters (ehonda, thawk, and zangef) all seem to be extremely over powered and have a GIANT reach across the screen. I had some kid beat me online with ehonda and only hit me 4 times. That shouldn't happen. If you get grabbed by any of the above mentioned characters, you will probably die because half of your life is gone. If cammy grabs you and drives your head into the ground, it does about 1/10th of the health bar in damage. But whatever I get it, they are bigger and should do more damage; but really...four hits for death from ehonda just does not seem fair.

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NateDogg

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Edited By NateDogg

A great review for a great game!

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Zerodash

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Edited By Zerodash

I can't believe how much better T. Hawk is now.  He is pretty much a brand new character.

Am I the only one who counts Hyper SF II as a legit entry in the SFII series? 

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HomoPocket

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Edited By HomoPocket

LOVE the game but I have one complaint, and it's a pretty dumb one. But I was totally disappointed that they omitted the animated intro sequence of Ryu bouncing up and down followed by shots of Cammy, Chun Li, and Akuma. I friggin loved that intro.

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Wildfire570

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Edited By Wildfire570

Man Jeff, you make the some great reviews! I was getting interested in this game too but right now I'm kinda confused on what game to buy on the Xbox Live Arcade! Its either this or something else I dunno lol

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lasafrog

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Edited By lasafrog

Man I'm grateful for two things right now:

Street Fighter and Jeff Gerstman.

Nice to have them both still around and rad as ever.

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zityz

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Edited By zityz

I played the demo and its mad fun, once im done with the other stuff in the stockpile i'll pick this up, mostly for the online, most of my friends are not fighting game fresh.

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ocdog45

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Edited By ocdog45

how about you mention ps3 gamers are better then 360 players since you were getting stomped on the ps3.

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Bgrngod

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Edited By Bgrngod

Wow, my fiance and I are all over this.  Glad it turned out on the good side of average.  Got the arcade sticks from VF5 all ready to go!

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GreggD

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Edited By GreggD

On the subject of OC Remix's...Remixes, I really hate what they did with Dhalsim's stage music. It was my favorite.

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HiroSeven

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Usagi

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Edited By Usagi

Greatest downloadable title ever so far!

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English

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Edited By English

Too many people seem to have pre-defined notions of what 5/5 means. Throw that away, because giantbomb has a different rating system.

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liquidfkinfire

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Edited By liquidfkinfire

Its good to know i'm not the only person that thought the new art for blanka ( both the portrait and sprites ) is actually worse than in super turbo.  Aside from that, really the game is amazing.

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frenchdork

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Edited By frenchdork

I believe for Giantbomb 5 stars doesn't mean a perfect game, it means that it's a must have.

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Clockswork

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Edited By Clockswork

Yes start with the half stars or raise the bar to 10 stars, please :/

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eternaLightness

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Edited By eternaLightness

Played this a few days ago at my buddies house. Had a blast.

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The_Icon

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Edited By The_Icon

So...5 stars...again .

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headcase

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Edited By headcase

Fighting isn't my forte so I can't comment on this, but Capcom seems to have kicked ass in the retro department as of late. Mega Man 9 and now this. Keep 'em coming boys.

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Hammersmith

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Edited By Hammersmith

Surprised to see no mention of the difficulty of Akuma in the arcade mode. He's hard! Beatable, eventually, but seriously I can't remember the last time I've gotten such a quick ass whooping in a fighting game.

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lightwarrior179

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Edited By lightwarrior179

Excellent review,Jeff.

So glad that I can finally do some Street Fighting on my 360. :P
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bertmasta

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Edited By bertmasta

well i guess im getting this

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yates

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Edited By yates

No, 5 stars does not say a game is perfect. If that was the case, 5 stars would never be given out for a game.

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jeterman29ny

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Edited By jeterman29ny

omg stop with the 5 stars already! How about throwing in some half stars or quarter stars or something! Every game is not perfect and by giving 5 stars, that is basically what you are saying! Impossible!!!

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Clockswork

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Edited By Clockswork

I agree with HTTenrai, there should be some text about the CPU in this release, its MAD HARD!

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DrRandle

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Edited By DrRandle

Helpful review Jeff, thanks. I'll probably pick this up when I have a little more spare cash. I just don't know how much use I'll get out of it, though. I've never had the time to get good enough at the game, so going online might prove to be more depressing than anything... and I don't know if too many friends would like to get in on this action. I need more friends on my X-Box I think is the problem.

Also, @Mr.Hankey: That's because they do only pick games that they think are worth looking at. They don't bother themselves with "Deca Sports" and "Vampire Rain." Five Stars just means they think you absolutely need it in your collection, and personal tastes aside, I'd say they're pretty spot on.

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Shawk

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Edited By Shawk

That elbow in the but move must have hurt

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carolynp

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Edited By carolynp

That's cool and all, but how do you feel about Bison briefly pausing when he does a headstomp that hits a rising opponent only a few pixels above ground level? And what's your preferred percentage chance that the first frame of Old Ken's air hurricane kick is unblockable? Are you a big fan of the piano method?

Man, just looking at the dipswitch options and "how to play" text for this game is a little mindblowing.

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TomA

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Edited By TomA

kool i guess,but 15 dollars is too much.Plus i suck at Street Fighter :P

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BranDong

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Edited By BranDong

Great review Jeff.. You hit everything a Street Fighter lover would want to know.. even the minute details like sevennnn!! I have to say though this new announcer almost sucks as much as the regular super street fighter 2 turbo announcer.. =(

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Phished0ne

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Edited By Phished0ne

This game made me go back and watch the Street Fighter Animated movies, which are pretty good for the most part..

Great review for a great game...i gotta get back to trying to beat arcade mode on anything higher then easy....
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Rowr

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Edited By Rowr

Mostly enjoying it so far, although like any xbla game played in Aus, Lags a total bitch.

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REDRUN

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Edited By REDRUN

Great review as always. I bought this game as soon as I found out t was available to download from the XBL marketplace. This was allot easier to pick up an play versus the MK3 in my opinion. I love the dip switch settings which you can restore the actual settings and graphics, then you realize how busted the old game was. The HD Remix properly updates and fixes the game to what we all could of wish it to be. My cousins, brothers and friends spent this holiday playing this game over my place since they were here for the big dinner. We all was excited and acting like we were back in the early 90's, debating who is the best at who. The best holiday we had in video gaming since Rock Band last year's holiday. When I woke up the next day to turn on the tube for some news while I have my morning cup of coffee, I couldn't help but notice over two dollars' worth of quarters were taped on the bottom of my 60 inch. Nice....

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awheaten

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Edited By awheaten

These guys are products of gamespot, who is a 360 site. These guys made gamespot what it is today. However, these guys are 360 only people. I just can't believe the comments from jeff about Resistence 2. R2 is way better than Gears of War 2. Gears of War 2 is the same as Gears 1. R2 has a much more robust online proponent. The graphics are great and the sound is great, but they gave it a 4 1/2 stars but gave gOfw got 5. I may be nitpicking but these guys are 360 all the way. That being said, man they are entertaining. Can't help but to be a fan.

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EvilTwin

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Edited By EvilTwin
does anyone feel like either a) Giant Bomb only wants to review games that will be good or b) they just hand out five-stars like no one else?

A)  Giantbomb has a small editorial staff compared to the big sites like 1up, IGN, and Gamespot.  They aren't able to review every movie-licensed game or budget title released.  Nor do they care.  They realize their audience is only interested in the releases that people expect to be quality.  Which is not to say big releases only.
B)  Their rating system is completely different from a classic 1 to 10 scale and is much better in my opinion.  I for one am glad that they aren't shying away from giving out 5 stars if they feel a game deserves it. 

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dcman007

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Edited By dcman007

This game is an amazing update to an amazing franchise and has made me even more pumped for Streetfighter IV next year. I used to play SF2 Turbo on SNES all the time with my sister when we were younger, we recently spent several hours playing SF2 Super Turbo HD Remix over Xbox Live. Absolutely top class net code - zero lag. Perfect.

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Rain_Dog

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Edited By Rain_Dog

I'm soooo horrible at this game. :( Still fun, though.

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timeshero

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Edited By timeshero

I love the picture on the main page for this... xD

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Roger_Klotz

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Edited By Roger_Klotz

I think I will download this. I haven't played street fighter 2 since the genesis.

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Media_Master

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Edited By Media_Master

It looks like a must-have, this review proves it !

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MOA

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Edited By MOA

Good review jeff and blanka's face IS messed up.

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Brackynews

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Edited By Brackynews
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pause422

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Edited By pause422

They only review games they have an actual interest in honestly, and they've said it multiple times. Jeff loves him some fighting games, MK and SF both, so of course when a good updating version of SF2 that seems to be done pretty right comes out, hes going to enjoy the hell out of it. That's why they don't have reviews for sports games, or JRPGs really, because its not their cup of tea.