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Giant Bomb Review

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The Conduit Review

2
  • Wii

The Conduit checks most of the boxes on a first-person shooter features list, but it comes together in a very bland way.


The ASE lets you open doors and find secrets.
The ASE lets you open doors and find secrets.
The Conduit is slow-moving first-person shooter with a flat story and dull enemies. Considering first-person shooters seem to be getting released at the rate of one or two a month, you'd think there wouldn't be room for a game that doesn't come close to meeting the standards of the genre. But The Conduit carves out a decent niche by being one of the few games that take place from this perspective and were developed solely for the Wii. As a Wii-only release, The Conduit is kind of neat and certainly unique. But it's more interesting for the way it uses a Wii Remote and Nunchuk than it is as an actual game.

The game's story is your typical alien-filled and shadowy government conspiracy that doesn't really go anywhere. All you really need to know is that the bug-like alien troops come out of glowing portals called conduits. So a lot of the gameplay tasks you with fighting your way up to a conduit, and then shutting it with a grenade. You'll also have to pull out the all-seeing eye, a glowing orb that acts as your primary way to interact with computers and as a beam that reveals hidden objects in the world. Sometimes you'll use this to unlock doors that block your forward progress. Other times, you'll use it to open up secret pathways to additional weaponry, disarm normally invisible mines, and so on.

You can hold two weapons at once, and you'll encounter weapons from different factions, including secret high-tech energy weapons, alien rifles, and regular human technology. You'll also grab a lot of grenades... seriously, sometimes it seems like every single enemy has a grenade on their corpse. You toss grenades by shaking the Nunchuk, which isn't always as responsive as you'd want.

Playing The Conduit requires a Wii Remote and a Nunchuk. The control is pretty intuitive, but it takes time to get used to aiming and turning by pointing at the screen. I probably fumbled around with the aiming control for around half an hour before I started getting comfortable. The game offers a lot of different sliders and options for tweaking the control, but I ended up leaving it alone in the end. The more I changed things, the worse the control felt. But even once you get the hang of the controls, it all feels a little delicate. The lock-on targeting jerks your view around, which can be disorienting. The turning radius never feels quite right and makes the game seem sluggish. In fact, all of the movement feels deliberately slower than the average shooter. But the game seems like it was built with that in mind, as it's a fairly low-impact experience overall. The instances where it gets more hectic quickly became my least favorite parts of the game, since that's when the game's control wasn't up to the task at hand.

You can open fire on live targets in the online multiplayer mode.
You can open fire on live targets in the online multiplayer mode.
Overall, the campaign is short and uneventful, with plenty of repetitive moments and enough atrocious voice acting to make you almost glad that it's not particularly long. It's backed up by some decent multiplayer that comes in deathmatch, team deathmatch, and a capture the flag variant where players attempt to capture the ASE. While the control sort of got in my way here from time to time, there's really nothing else quite like it on the Wii. Heck, it even has support for the WiiSpeak peripheral, which hasn't seen any use since it was released alongside Animal Crossing: City Folk. Unfortunately, you'll have to exchange friend codes with other people who own a WiiSpeak if you actually want to use it, as it's disabled in games with random opponents. But if you've been following the way Nintendo rolls with its online feature set, that probably won't come as much of a surprise.

It has a generic look to it, but The Conduit doesn't look bad. The environments can get sort of large, and the areas are detailed well enough. You'll probably notice that those environments aren't destructible, and the enemy design is kind of lame. It also maintains a good, smooth frame rate throughout.

If you're just comparing it to other action games released on the Wii, The Conduit does some interesting things with its control and with its multiplayer modes. But other aspects, like the poor story, bland design, and awful voice acting, would be just as bad on any platform. It's that stuff that drags The Conduit down into an area where it's tough to recommend without providing a boatload of caveats.
Jeff Gerstmann on Google+

183 Comments

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valandil

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Edited By valandil

You can change your running speed.

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rateoforange

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Edited By rateoforange

Bad game gets a bad score. Giantbomb's rating system uses all 5 stars, and is not comparable to 1-100 rating systems. 1 star would be 1 to 50 on a 1-100 site, 2 stars would be 50-64, 3 stars 65-79, 4 stars 80-89, 5 stars 90-100.

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dahuman

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Edited By dahuman
@rateoforange said:
" Bad game gets a bad score. Giantbomb's rating system uses all 5 stars, and is not comparable to 1-100 rating systems. 1 star would be 1 to 50 on a 1-100 site, 2 stars would be 50-64, 3 stars 65-79, 4 stars 80-89, 5 stars 90-100. "
if that's how it is, then it's definitely not 2 stars lol, my dear god XD, it's amazing how different the scores are between reviewers who get the controls and the ones who don't, meh, gonna close this page now, I mainly just came here to tell people to keep an open mind because I love gaming in general and this isn't that bad of a game.

ps: checkout my playthrough on youtube, search for dahuman, the controls are great -_^b
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Diamond

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Edited By Diamond

I think I agree with Jeff more or less on this one.  I own the game, I've posted about it here on the forums.

Just about everything the game was hyped up about, it failed on IMO, even for a Wii game.

The controls just don't seem that good to me, even with all the adjustment features, there's no turning acceleration adjustment for example (which the game really could use).  I'd rather the controls have no dead zone PLUS a aiming filter like many other Wii games have, it feels better.

The graphics aren't that good, even for a Wii game.  The most impressive element is the water effects, but otherwise it looks inferior to a fair number of already released Wii games.  It doesn't come close to looking as good as Halo 1 on the original Xbox!

The gameplay is dull.  A short, derivative single player experience with no real innovation.

The netcode barely works at all.  Between the unacceptably long wait times to get a match going to the frequent freezes, failures, and disconnects to the laggy online play.  It feels like a console effort on a sub-Dreamcast level (some Dreamcast games were literally better on dial up than The Conduit is on decent broadband today).

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Kohe321

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Edited By Kohe321

Judging by the quick look, I think this is a pretty accurate review Jeff. :)

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Lydian_Sel

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Edited By Lydian_Sel

I wish I could say that I was really looking forward to the conduit but this game lost me a long time ago. It just looks like a piecemeal amalgum of a bunch of different sci-fi games & movies.

This ain't no perfect dark.
(which is to say this really ain't no goldeneye)

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RedSox8933

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Edited By RedSox8933

I think that this game was waaay over-hyped. I knew that it wasn't going to be good, but then I tried it for myself. It isn't good, it isn't mediocre, it's terrible. This is one of the most boring games on the Wii, I was kind of shocked. Whatever, move along people...

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kariyanine

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Edited By kariyanine
@dahuman said:
absolutely not, it's the 3rd party(MP3 shooting felt fine, but that's first party, and this game is in fact better on the control front,) but that's another topic, however, you can't deny that a lot of people(reviewers) are having problems with this game at the start because they are not as used to the controls, and will not mark it very high but the truth is that this is the best "console" FPS when it comes to controls to date, the question is, do you suck at it? "

Except the game should not just be judged on its controls.  It is the sum of its parts, single player, multiplayer, level design, graphics, sound, controls, etc...

In the end it might be the "best "console" FPS when it comes to controls to date" but the rest of it has been done before and better on other platforms.
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JoshLarson

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Edited By JoshLarson

@ dahuman

Good luck with getting your point across to the majority of commenters here at Giantbomb. The vast majority of these guys subscribe to the Church of Jeff and He can do no wrong in their eyes. Its almost like a cult.

If people go and do a checklist comparison of the Conduit with  top tier FPSs on other consoles then the Conduit will certainly come up short. However what can't be experienced with screenshots and marketing speak is how fluid, precise and downright empowering the Wii controls actually feel when you tune them to your own preferred settings. Reviewers on a deadline generally aren't going to take the time to sit back and enjoy a game they just spent $50 on since they have to get on to several other games and they didn't invest any money in the game (in most cases). I also think video games should be compared to the other similar games of it's genre on the same console. Wii FPS's to other previously released Wii FPS's with some leeway to system versus system comparisons. Example: I believe the Conduit should have been compared to Metroid Prime 3, Medal of Honor Heroes 2 and Call of Duty: World at War with regards to quality and control etc. Sure after that has been done then you can toss in an apples to oranges comparison of Conduit to Killzone 2 or Left 4 Dead or whatever but don't make that the focus. Or is it Giantbomb's policy to review DSi and PSP games based on the library of the Xbox 360? Because that is what this review just did. The 360 versus the PS3 is acceptable to a greater degree considering the general parity between them but to add the Wii into the mix just doesn't seem logical.

Oh well, the guys at Giantbomb haven't really gotten on board with the Wii since it launched and I don't see them taking a liking to it or giving it's unique control scheme a fair shake anytime soon so I suppose I will just have to accept that. This site caters to the 360 crowd with some room for PS3 games but Wii and PC owners like myself will have to head elsewhere to find opinions that feel less condescending.

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GioVANNI

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Edited By GioVANNI

The only people who are complaining are the people who disagree with Jeff's OPINION.  Which is completely subjective.

You people should know by now that reviews are very opinionated, and that complaining about them isn't going to change Jeff's score or opinion.


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supercubedude

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Edited By supercubedude
@GioVANNI said:
" The only people who are complaining are the people who disagree with Jeff's OPINION.  Which is completely subjective.You people should know by now that reviews are very opinionated, and that complaining about them isn't going to change Jeff's score or opinion. "
But whining is more fun than understanding...
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ThomasP

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Edited By ThomasP

This game is a rental at best. It's definitely below average when it comes to FPS games.

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FogPeople

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Edited By FogPeople

Wow!  He gives Conduit 2/5 stars?!

This reviewer is broken.  Not sit back and smile at your injustice.  Hope you eventually lose that chip on your shoulder.

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Afroman269

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Edited By Afroman269

Absolutely agree Jeff. Now I'll just sit back and watch all the wii fanboys hating Jeff and accusing him of being a wii-hater. This brings back memories of the score he gave to Twilight Princess in which the wii version was rated lower than the gamecube version.

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DavidSnakes

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Edited By DavidSnakes

You guys are clinically retarded.  Fucking hell, Jeff was too generous if anything.  Conduit deserves 1/5

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DavidSnakes

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Edited By DavidSnakes
@JoshLarson said:

Dude, you are absolutely right.  That's why they gave Punch-out!! 5/5!  Oh, wait, that actually completely disproves your theory.  Nice try, though.


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ArbitraryWater

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Edited By ArbitraryWater

Was sort of expecting this from the quick look.
Cue Nintendo Fanboys coming out of the woodwork and defending this game.

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dahuman

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Edited By dahuman
@TheMasterDS said:
" @dahuman said:
" @deerhaunter said:
" The highest other score is from Matt at IGN who is (coincidentally?) actually featured in the game's credits.http://img149.imageshack.us/img149/5809/picture5v.pnghttp://www.youtube.com/watch?v=8z2XO36kueoFair review Jeff. "
yes, I'm sure that's why it got an 86, because IGN is always biased, sigh...... some of you guys really amaze me, it's only there because they are the ones who pretty much got the exclusive first look at the game before it even had a publisher. I've never seen Matt really over rating games in general btw since the IGN crew are all multiplat gamers and not fanboys(Greg Miller is a hater though =P,) maybe they are just better with the controls so their impression of the game is better eh? "
Another fun fact, Wikipedia says IGN gave Conduit 3 awards at E3 2008, including best shooter. I'd go check how many other shooters were contesting for that place, but really all I need to know is that Left 4 Dead is among them to say that's bullshit.
"
on the Wii, they never said on other platforms, just, on the Wii.
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Junior_AIN

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Edited By Junior_AIN

This game never fooled me, Great review.

And this story of "good for a Wii game" - or worse, "good for those who only have a wii"  - doesn't work, it can't be saved just because you can't find better stuff.

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dahuman

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Edited By dahuman
@kariyanine said:
" @dahuman said:
absolutely not, it's the 3rd party(MP3 shooting felt fine, but that's first party, and this game is in fact better on the control front,) but that's another topic, however, you can't deny that a lot of people(reviewers) are having problems with this game at the start because they are not as used to the controls, and will not mark it very high but the truth is that this is the best "console" FPS when it comes to controls to date, the question is, do you suck at it? "
Except the game should not just be judged on its controls.  It is the sum of its parts, single player, multiplayer, level design, graphics, sound, controls, etc...In the end it might be the "best "console" FPS when it comes to controls to date" but the rest of it has been done before and better on other platforms. "
I agree, that's also why this game isn't a 2/5, because it's not that bad on those fronts either, been done before doesn't mean it's done bad, because everything on something like KZ2 has been done before and done better, except for the graphics in motion department, for a console game. /shrug
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Wright

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Edited By Wright

I don't get why people accept such a shitty standard for wii games.

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dahuman

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Edited By dahuman
@Wright said:
" I don't get why people accept such a shitty standard for wii games. "
I have a pretty shitty standard towards console shooting games in general, I can't help it since they are always inferior to PC ones, but I'm always willing to try them at least.
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dahuman

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Edited By dahuman
@Junior_AIN said:
" This game never fooled me, Great review.And this story of "good for a Wii game" - or worse, "good for those who only have a wii"  - doesn't work, it can't be saved just because you can't find better stuff. "
well I think his main problem is "I probably fumbled around with the aiming control for around half an hour before I started getting comfortable. The game offers a lot of different sliders and options for tweaking the control, but I ended up leaving it alone in the end. The more I changed things, the worse the control felt." he sucks at the wiimote which would hinder his experience by a lot.
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TheMasterDS

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Edited By TheMasterDS
@dahuman said:
" @TheMasterDS said:
" @dahuman said:
" @deerhaunter said:
" The highest other score is from Matt at IGN who is (coincidentally?) actually featured in the game's credits.http://img149.imageshack.us/img149/5809/picture5v.pnghttp://www.youtube.com/watch?v=8z2XO36kueoFair review Jeff. "
yes, I'm sure that's why it got an 86, because IGN is always biased, sigh...... some of you guys really amaze me, it's only there because they are the ones who pretty much got the exclusive first look at the game before it even had a publisher. I've never seen Matt really over rating games in general btw since the IGN crew are all multiplat gamers and not fanboys(Greg Miller is a hater though =P,) maybe they are just better with the controls so their impression of the game is better eh? "
Another fun fact, Wikipedia says IGN gave Conduit 3 awards at E3 2008, including best shooter. I'd go check how many other shooters were contesting for that place, but really all I need to know is that Left 4 Dead is among them to say that's bullshit.
"
on the Wii, they never said on other platforms, just, on the Wii. "
Oh, you're right. I didn't notice because the part that said "(Wii)" happened to have fallen onto the next line.  Now it's a less fun fact.
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Edited By WEGGLES
@PureRok said:
" @WEGGLES said:
" @Octaslash said:
" Maybe I'm a little off base here, but it sounds like Jeff doesn't play many Wii games. I know people get tired of hearing this, but The Conduit is good... for a Wii game. "
But the wii isn't a major console. It shouldn't look good... for a wii game. It should just be... GOOD. "
I like how you turned what they said into graphics. Typical. He was talking about the overall quality. However, he was still wrong; it isn't good"... even for a Wii game." "
I meant look good as in "It looks like a good game" like a fun game. A quality game. Not a remark about graphics. I was talking about the lowered standards for games on the Wii, and how "The conduit looks good... for a wii game" is implying that people judge the quality of a wii game (GAME not graphics) to a different standard than Xbox 360 or PS3 game. I mean, you figure. The Conduit is a big deal on the Wii, but if it was on 360 or ps3 no one would give a hoot, as it looks like a bland sub standard shooter.
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ZenaxPure

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Edited By ZenaxPure
@theoracleofgame said:
Sidenote: How many people who are commenting here have actually played the game firsthand and can second Jeff's opinion?  This is the type of game you have to play to appreciate.
"
I've been playing it for a while now, and well it is something you have to play.

The controls are amazing though, the fact Jeff refused to even fix them for his personal taste is annoying though. I spent a whopping 2 minutes tops changing my bounding box and turn speed and what do you know, best controls I've had for a FPS on a console.
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mmmskyscraper

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Edited By mmmskyscraper

The demo that Ryan had with one of the developers made a good impression, then the quick look came along and did the opposite. Ryan was shown how to change the control options in the demo but obviously didn't focus on it as they had limited time, there were a lot of options though which was impressive. I figured a player would be able to find a sweet spot or happy medium.

I thought Jeff gave up a little too quickly in the QL but if he's not happy even after 30 minutes of fiddling for the review, there's definitely something wrong. If he's reviewed the game, you know he's finished it and given it every chance. 2 stars seems fair based on the AI, level design and gameplay seen in the QL.

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dahuman

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Edited By dahuman
@WEGGLES said:
" @PureRok said:
" @WEGGLES said:
" @Octaslash said:
" Maybe I'm a little off base here, but it sounds like Jeff doesn't play many Wii games. I know people get tired of hearing this, but The Conduit is good... for a Wii game. "
But the wii isn't a major console. It shouldn't look good... for a wii game. It should just be... GOOD. "
I like how you turned what they said into graphics. Typical. He was talking about the overall quality. However, he was still wrong; it isn't good"... even for a Wii game." "
I meant look good as in "It looks like a good game" like a fun game. A quality game. Not a remark about graphics. I was talking about the lowered standards for games on the Wii, and how "The conduit looks good... for a wii game" is implying that people judge the quality of a wii game (GAME not graphics) to a different standard than Xbox 360 or PS3 game. I mean, you figure. The Conduit is a big deal on the Wii, but if it was on 360 or ps3 no one would give a hoot, as it looks like a bland sub standard shooter. "
that is totally true. at least somebody is trying on the Wii though, can't fault them for it lol.
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dahuman

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Edited By dahuman
@MmmSkyscraper said:
" The demo that Ryan had with one of the developers made a good impression, then the quick look came along and did the opposite. Ryan was shown how to change the control options in the demo but obviously didn't focus on it as they had limited time, there were a lot of options though which was impressive. I figured a player would be able to find a sweet spot or happy medium.I thought Jeff gave up a little too quickly in the QL but if he's not happy even after 30 minutes of fiddling for the review, there's definitely something wrong. If he's reviewed the game, you know he's finished it and given it every chance. 2 stars seems fair based on the AI, level design and gameplay seen in the QL. "
you know, I just realized that he didn't cover the online MP much at all, what the hell? he didn't even list all the modes, and was still complaining about the control hahahahaha! this is like somebody who's bad a dual analog bashing on CoD4 controls XD. thanks lol, I didn't even notice until reading your comment.
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Aska

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Edited By Aska

I wasn't expecting much, and am glad this review went up to further confirm my concerns.  Game looks janky.

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mmmskyscraper

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Edited By mmmskyscraper
@dahuman said:
you know, I just realized that he didn't cover the online MP much at all, what the hell? he didn't even list all the modes, and was still complaining about the control hahahahaha! this is like somebody who's bad a dual analog bashing on CoD4 controls XD. thanks lol, I didn't even notice until reading your comment. "

I think MP was mentioned in the QL but I guess there's no point covering MP in the review when Jeff feels the controls aren't good enough for SP. You can imagine how much fun he would have had with it... Anyone considering a purchase should be reading more than one review, e.g. the user reviews on GB.
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artofwar420

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Edited By artofwar420

I was hoping it would be better.

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Edited By NathHaw
@JoshLarson said:
Oh well, the guys at Giantbomb haven't really gotten on board with the Wii since it launched and I don't see them taking a liking to it or giving it's unique control scheme a fair shake anytime soon so I suppose I will just have to accept that.
Have you seen Jeff's review and score for Wario Ware for the Wii?  Maybe you have, but I think you believe that Jeff doesn't like the Wii, so that must unjustifiably dictate too much his reviews for its games.  Maybe it somewhat does, or maybe it's that Jeff just didn't like this game.  I'd wager that it's the game's fault, not the Wii's.
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Edited By AgentJ

Didn't think i'd be saying this, but the QL is a better example of the game then the review is. It showed just how non-plussed he was with the game before even giving it a chance. I dont know whether it was because of the graphics, the style, or the fact that it was on the wii, but he made a complete ass of himself playing it, to the point where he was ignoring on-screen prompts. It also showed how well a person can do when they aren't seemingly sabotaging their own effort, in the second half when Brad was playing. 

I dont understand why people are saying this game would get no attention if it was on the 360 or PS3, because it certainly would be getting attention if it used Natal or BoaS. 
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DonPixel

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Edited By DonPixel

Whats with Wii fans? game is bad! get over it.. stop making dumb theories that show your frustration with what you thoug it was about to be a good game.

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toadstule

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Edited By toadstule

Hrmm, I was actually hoping that someone else like Ryan would have reviewed the game.

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JoelTGM

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Edited By JoelTGM
@AgentJ said:
" Didn't think i'd be saying this, but the QL is a better example of the game then the review is. It showed just how non-plussed he was with the game before even giving it a chance. I dont know whether it was because of the graphics, the style, or the fact that it was on the wii, but he made a complete ass of himself playing it, to the point where he was ignoring on-screen prompts. It also showed how well a person can do when they aren't seemingly sabotaging their own effort, in the second half when Brad was playing. 
I dont understand why people are saying this game would get no attention if it was on the 360 or PS3, because it certainly would be getting attention if it used Natal or BoaS. 
"
The point is a reviewer like Jeff sees through stuff like that... wii controls, natal, whatever.  Also, I shouldn't have to say this but, it is HIS opinion.  He felt that beneath the unique controls, the game had a "flat story and dull enemies".
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TheJollyRajah

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Edited By TheJollyRajah

*Applauds*

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deactivated-5f8ac39b52e76

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@PlasmaBeam44 said:
" Seems like IGN is the only place to actually like the game a lot. They have been hyping for a while."
You might want to look up why Jeff is here in the first place …
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Renegade

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Edited By Renegade

THIS GAME ISNT A 2/5 JEFF YOU'RE THE WORST REVIEWER IN TEH WORLD!!!!11111111111111 THE WII IS THE BEST CONSOLE AND THE CONTROLS ARE AWESOME, YOU JUST SUCK AT WII!!!111  ....

*/end sarcasm and impersonation of typical Wii owner*

This game is bad folks. Its very bland and generic to most people. If you like it, fine, but as a Wii owner myself, and one that would purchase good games, this one is definitely a bargain bin at best. To be quite frank, I think Jeff was too nice in his review.

Oh I forgot to mention, the review is HIS opinion. Ugh, just feels almost pointless saying that now as of said it countless times. If you're reading this Jeff, please don't let these trolls get in the way of giving proper reviews. The right people respect your opinion and everything you've done on this site. Keep it up.

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Linkyshinks

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Edited By Linkyshinks

It had generic dull shooter written all over it from the start. It's fulfilled that promise and then some

The controls may be innovative, but they are far from perfect from what Ive heard.

Good review Jeff, it deserves such criticism from all that I have read around, giving it undue praise would be shambolic.


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pisk

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Edited By pisk

A lof of people here talk only about stars and I'm starting to doubt that they actually read the review.

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Willy105

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Edited By Willy105

What a surprise....

I knew this since it was unveiled, and people said it had good graphics, but I disagreed, saying the game looked worse than most Wii games.

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Willy105

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Edited By Willy105
@WEGGLES said:
" @Octaslash said:
" Maybe I'm a little off base here, but it sounds like Jeff doesn't play many Wii games. I know people get tired of hearing this, but The Conduit is good... for a Wii game. "
But the wii isn't a major console. It shouldn't look good... for a wii game. It should just be... GOOD. "
The Wii is the most major console out there.....
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PeasForFees

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Edited By PeasForFees

Any game that you have to change the controls drasticly to play is broken in my opinion

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Azteck

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Edited By Azteck
@JoshLarson said:
" Good luck with getting your point across to the majority of commenters here at Giantbomb. The vast majority of these guys subscribe to the Church of Jeff and He can do no wrong in their eyes. Its almost like a cult. If people go and do a checklist comparison of the Conduit with  top tier FPSs on other consoles then the Conduit will certainly come up short. However what can't be experienced with screenshots and marketing speak is how fluid, precise and downright empowering the Wii controls actually feel when you tune them to your own preferred settings. Reviewers on a deadline generally aren't going to take the time to sit back and enjoy a game they just spent $50 on since they have to get on to several other games and they didn't invest any money in the game (in most cases). I also think video games should be compared to the other similar games of it's genre on the same console. Wii FPS's to other previously released Wii FPS's with some leeway to system versus system comparisons. Example: I believe the Conduit should have been compared to Metroid Prime 3, Medal of Honor Heroes 2 and Call of Duty: World at War with regards to quality and control etc. Sure after that has been done then you can toss in an apples to oranges comparison of Conduit to Killzone 2 or Left 4 Dead or whatever but don't make that the focus. Or is it Giantbomb's policy to review DSi and PSP games based on the library of the Xbox 360? Because that is what this review just did. The 360 versus the PS3 is acceptable to a greater degree considering the general parity between them but to add the Wii into the mix just doesn't seem logical. Oh well, the guys at Giantbomb haven't really gotten on board with the Wii since it launched and I don't see them taking a liking to it or giving it's unique control scheme a fair shake anytime soon so I suppose I will just have to accept that. This site caters to the 360 crowd with some room for PS3 games but Wii and PC owners like myself will have to head elsewhere to find opinions that feel less condescending. "
Sorry for the wall of text this post has become.

You say that it's not fair to compare a Wii game to a 360 game, yet people call the Wii a Next Gen (or Current Gen) console. What should we compare the Wii games to? The gamecube?

If you're so insulted by his review, maybe you should go and leave this site 'cause if you can't accept a review (read: opinion) then what the hell are you doing on any gaming site. They will not think exactly like you at one point or another.
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ScottG13

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Edited By ScottG13

I think I'm about in the same place too. Its just mediocre. On the "Wii scale," its probably a 7. On the "game scale" more of a 4. Ugly, boring, repetitive, etc.

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Renegade

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Edited By Renegade
@pisk said:
" A lof of people here talk only about stars and I'm starting to doubt that they actually read the review. "
This could not be more true. I see people claiming things were said that were never even hinted at in the review.
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super_machine

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Edited By super_machine

This reminds me of how people defended Medal of Honor Heroes 2. The game was very mediocre, but the wii-mote controls and online multiplayer made every wii fan boy claim it was a master piece. It wasn't and neither is the Conduit.

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Chicken008

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Edited By Chicken008

Yeah, looked bad from the quick look.