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A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Typically found in fighting games, combos are a series of strung-together moves.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Finishing moves are typically moves that end a fight in a traditional fighting game.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
Classic form of numbering that gives things a more regal feel.
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