Does anyone else find it a pain to play guitar in rock band? Often times I find myself failing simple solos in the game, then I switch to GH 3 and Im doing Raining Blood on Expert 4 stars. I think its the way the game handles the hammer ons, and the timing of the notes just screws with me. Drums is fine, just Guitar is a chore.
*NOTE I have calibrated the game over ten times
Rock Band 2
Game » consists of 7 releases. Released Sep 14, 2008
Harmonix, MTV Games, and EA return with the sequel to Rock Band. Rock Band 2 ships with 84 on-disc songs, 20 free downloadable songs, compatibility with all DLC, and the ability to import most songs from the first Rock Band.
Guitar is terrible
"Does anyone else find it a pain to play guitar in rock band? Often times I find myself failing simple solos in the game, then I switch to GH 3 and Im doing Raining Blood on Expert 4 stars. I think its the way the game handles the hammer ons, and the timing of the notes just screws with me. Drums is fine, just Guitar is a chore.The main difference is the timing window for hammer-ons and pull-offs. Guitar Hero III's hammer-on system is insanely loose, and the Rock Band system is just as tight. In the former, you can hit a note then immediately hold down the next note to be hammered until the actual blip passes over, while in the latter, you have to practice timing your frets.
*NOTE I have calibrated the game over ten times"
I learned Expert on Guitar Hero III, so it was a jarring experience when I started playing Rock Band's harder songs. I ran into the same problem as you did.
I wish there could be a happy medium between the two extremes, because you're right--there are moments when the system in Rock Band is too tight, and when the charting of the song just isn't compatible with the game's unforgiving timing window (read: Constant Motion). I would be able to do well on that song in Guitar Hero III. In Rock Band, I'm lucky to pass it.
"Tallica9000 said:This is true, and is probably the reason for any difficulties. I can understand why you would have troubles if you cranked it up to expert first in GH3. I went up to expert in the first game, where the Hammer-On's were awful, and the system they changed to for GH2 is, as far as I know, is extremely similar if not the same to Rock Band. I am used to it, and much prefer it to GH3's insanely easy system, but understand why it could be a problem."Does anyone else find it a pain to play guitar in rock band? Often times I find myself failing simple solos in the game, then I switch to GH 3 and Im doing Raining Blood on Expert 4 stars. I think its the way the game handles the hammer ons, and the timing of the notes just screws with me. Drums is fine, just Guitar is a chore.The main difference is the timing window for hammer-ons and pull-offs. Guitar Hero III's hammer-on system is insanely loose, and the Rock Band system is just as tight. In the former, you can hit a note then immediately hold down the next note to be hammered until the actual blip passes over, while in the latter, you have to practice timing your frets.
*NOTE I have calibrated the game over ten times"
I learned Expert on Guitar Hero III, so it was a jarring experience when I started playing Rock Band's harder songs. I ran into the same problem as you did.
I wish there could be a happy medium between the two extremes, because you're right--there are moments when the system in Rock Band is too tight, and when the charting of the song just isn't compatible with the game's unforgiving timing window (read: Constant Motion). I would be able to do well on that song in Guitar Hero III. In Rock Band, I'm lucky to pass it. "
I guess what I'm trying to say is I don't have problems with Rock Band, and actually prefer it.
"Sir_Ragnarok said:The timing windows between Rock Band and Guitar Hero II are almost identical, if I'm not mistaken. And really, the circles vs the bars add a lot to the game, too."Tallica9000 said:This is true, and is probably the reason for any difficulties. I can understand why you would have troubles if you cranked it up to expert first in GH3. I went up to expert in the first game, where the Hammer-On's were awful, and the system they changed to for GH2 is, as far as I know, is extremely similar if not the same to Rock Band. I am used to it, and much prefer it to GH3's insanely easy system, but understand why it could be a problem."Does anyone else find it a pain to play guitar in rock band? Often times I find myself failing simple solos in the game, then I switch to GH 3 and Im doing Raining Blood on Expert 4 stars. I think its the way the game handles the hammer ons, and the timing of the notes just screws with me. Drums is fine, just Guitar is a chore.The main difference is the timing window for hammer-ons and pull-offs. Guitar Hero III's hammer-on system is insanely loose, and the Rock Band system is just as tight. In the former, you can hit a note then immediately hold down the next note to be hammered until the actual blip passes over, while in the latter, you have to practice timing your frets.
*NOTE I have calibrated the game over ten times"
I learned Expert on Guitar Hero III, so it was a jarring experience when I started playing Rock Band's harder songs. I ran into the same problem as you did.
I wish there could be a happy medium between the two extremes, because you're right--there are moments when the system in Rock Band is too tight, and when the charting of the song just isn't compatible with the game's unforgiving timing window (read: Constant Motion). I would be able to do well on that song in Guitar Hero III. In Rock Band, I'm lucky to pass it. "
I guess what I'm trying to say is I don't have problems with Rock Band, and actually prefer it."
The timing is the same as GH2 - the hammer-ons are the only thing about GH3 thats easier and its only easier because all of the songs are over-charted. but anyway yes the hammer-ons are more difficult but once you get them they do become insanely easy - Rock Band 1 was only hard during the last couple of solos not sure how hard RB2 is but when its out in europe I'll know
yeah like these guys said.. the timiing is almost identical to the GH II hopos.. it just takes getting use too.. but its definitely harder than gh3 .. I still don't care for the rectangular notes in rock band for guitar but they are fine for drums! All I really do is play drums in Rock Band
"yeah like these guys said.. the timiing is almost identical to the GH II hopos.. it just takes getting use too.. but its definitely harder than gh3 .. I still don't care for the rectangular notes in rock band for guitar but they are fine for drums! All I really do is play drums in Rock Band"It honestly makes no difference to me - in fact I think I prefer the rectangles - feels more precise when playing the game.
"OmegaPirate said:Double singed - have to wait for ps3 version as well"Dammit i want rock band 2 :( goddamn stupid uk"signed - fucking EA"
"OmegaPirate said:Tell me bout it"Shotaro said:LOLWTFPWNED!!!"OmegaPirate said:Double singed - have to wait for ps3 version as well""Dammit i want rock band 2 :( goddamn stupid uk"signed - fucking EA"
unlucky."
"BranDong said:My problem with the rectangular notes is that I have trouble discerning the beat of fast strumming sections. Namely one part in the second solo of "Green Grass and High Tides" where you have to strum a slew of fast oranges, then blues, yellows, reds, greeens. The rectangles are fucking perfect for drums, though."yeah like these guys said.. the timiing is almost identical to the GH II hopos.. it just takes getting use too.. but its definitely harder than gh3 .. I still don't care for the rectangular notes in rock band for guitar but they are fine for drums! All I really do is play drums in Rock Band"It honestly makes no difference to me - in fact I think I prefer the rectangles - feels more precise when playing the game."
"Shotaro said:Triple signed- welcome to the club."OmegaPirate said:Double singed - have to wait for ps3 version as well""Dammit i want rock band 2 :( goddamn stupid uk"signed - fucking EA"
"Shotaro said:yeah that bit particularly is a fucker - but in general It's better then again that bit would be no better on GH imo."BranDong said:My problem with the rectangular notes is that I have trouble discerning the beat of fast strumming sections. Namely one part in the second solo of "Green Grass and High Tides" where you have to strum a slew of fast oranges, then blues, yellows, reds, greeens. The rectangles are fucking perfect for drums, though.""yeah like these guys said.. the timiing is almost identical to the GH II hopos.. it just takes getting use too.. but its definitely harder than gh3 .. I still don't care for the rectangular notes in rock band for guitar but they are fine for drums! All I really do is play drums in Rock Band"It honestly makes no difference to me - in fact I think I prefer the rectangles - feels more precise when playing the game."
I don't have any problem with the HO/PO's or the rectangle notes in rock band. It's probably because I went from GH2 to rock band. I prefer the rock bands timing window than GH3's.
Rock Band is based off the Guitar Hero II timing system, while Guitar Hero III loosened the restrictions in order to offer harder songs, such as "Raining Blood" and "Through The Fire and Flames". Therefore, switching between games can be a hassle.
I can play songs on Hard or Expert (the latter only on a handful of songs) in Rock Band 1 & 2 on guitar and bass, but I can't rise above medium in Guitar Hero (any of them). Strangely though, I kind of enjoy the guitar parts in the Guitar Hero games more than in Rock Band.
"Sir_Ragnarok said:So you prefer...both? Don't you usually need to prefer one over the other?"Tallica9000 said:This is true, and is probably the reason for any difficulties. I can understand why you would have troubles if you cranked it up to expert first in GH3. I went up to expert in the first game, where the Hammer-On's were awful, and the system they changed to for GH2 is, as far as I know, is extremely similar if not the same to Rock Band. I am used to it, and much prefer it to GH3's insanely easy system, but understand why it could be a problem."Does anyone else find it a pain to play guitar in rock band? Often times I find myself failing simple solos in the game, then I switch to GH 3 and Im doing Raining Blood on Expert 4 stars. I think its the way the game handles the hammer ons, and the timing of the notes just screws with me. Drums is fine, just Guitar is a chore.The main difference is the timing window for hammer-ons and pull-offs. Guitar Hero III's hammer-on system is insanely loose, and the Rock Band system is just as tight. In the former, you can hit a note then immediately hold down the next note to be hammered until the actual blip passes over, while in the latter, you have to practice timing your frets.
*NOTE I have calibrated the game over ten times"
I learned Expert on Guitar Hero III, so it was a jarring experience when I started playing Rock Band's harder songs. I ran into the same problem as you did.
I wish there could be a happy medium between the two extremes, because you're right--there are moments when the system in Rock Band is too tight, and when the charting of the song just isn't compatible with the game's unforgiving timing window (read: Constant Motion). I would be able to do well on that song in Guitar Hero III. In Rock Band, I'm lucky to pass it. "
I guess what I'm trying to say is I don't have problems with Rock Band, and actually prefer it."
I was really convinced the timing for HOPO was different in RB2 vs. RB1, until I bought the newer Strat and had it autocalibrate. Now it seems to be perfect, at least imo. I think that is the root of many people's problems with RB timing windows - the game is tricky to calibrate correctly on LCD/plasma tvs, especially with a seperate sound system.
I think it's natural for some people to be better at GH3 HOPO because the timing window for them is ridiculously easy.
Timing-wise, I don't mind it in rock band. However, the hardware is noticeably better for Guitar Hero. I can't even beat Enter Sandman on RB expert, but can play most of Fire and Flames in Guitar Hero 3 expert once I start playing with the GH guitar.
"I was really convinced the timing for HOPO was different in RB2 vs. RB1, until I bought the newer Strat and had it autocalibrate. Now it seems to be perfect, at least imo. I think that is the root of many people's problems with RB timing windows - the game is tricky to calibrate correctly on LCD/plasma tvs, especially with a seperate sound system.Yeah man, I was thinking that, but when i calibrate with the guitar, my drums seems off, which is super gay. Oh well, I got my preorder down for GH WT so im pretty much set when that comes out
I think it's natural for some people to be better at GH3 HOPO because the timing window for them is ridiculously easy."
I think that is the root of many people's problems with RB timing windows - the game is tricky to calibrate correctly on LCD/plasma tvs, especially with a seperate sound system.I have the opposite problem. Rock Band calibrates really easily (and really well) to my LCD screen, but the Guitar Hero games can't calibrate accurately at all. Even though I'm using an HDMI cable (which I originally thought would alleviate some of my problems), I still find myself calibrating, resetting, and recalibrating (to a different result every time, mind you) while playing either of the Guitar Hero games. I am hoping World Tour adopts Rock Band's system--where you can calibrate based on television type as well as manually.
"I was really convinced the timing for HOPO was different in RB2 vs. RB1, until I bought the newer Strat and had it autocalibrate. Now it seems to be perfect, at least imo. I think that is the root of many people's problems with RB timing windows - the game is tricky to calibrate correctly on LCD/plasma tvs, especially with a seperate sound system.Oh, man, I had to do this yesterday for my small LCD. Man, it's retarded. Can't wait for my bundle to come in! Next week!
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