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Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A group of musicians that perform together.
Concerts are live performances before audiences, and have been culturally relevant for thousands of years. Their uses in games range from mere plot devices to entire design philosophies.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The highest rating in the scoring system for the Rock Band and Guitar Hero franchises.
Arguably the rockingest genre of rock music.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games in which the player is judged how well he or she sings along to the words onscreen.
A metalhead is a heavy metal fanatic.
The ability to transfer songs from one music game to another, often by using a one time use code.
Meant to make musical games more accessible as well as permit everyone to let loose their inner musician, these peripherals can look very much or not at all like the instruments they emulate.
From the Rock Band franchise, overdrive is basically the same thing as star power in Guitar Hero. The main differences are that the overdrive notes are glowing and not star shaped and that more overdrive energy may be gained while actually in overdrive.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
These are awards given to players at the end of a multiplayer match, and may or may not have any gameplay consequence. Most common to first-person shooters, examples of these awards include "most accurate", "most teammates healed", "most damage taken", etc.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Ranking Systems tally the player's current progress and relative skill, by tracking raw numbers of multiple statistics (like score and time) during a session of gameplay. This results in a competitive meta-game where the goal is usually to reach the top position.
Sometimes a game is so great that the developer has to go back after the game's release to add achievements.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Sometimes a co-op game allows the various players to choose their own individual difficulty levels. This is typically implemented by higher difficulty levels causing that player to be able to deal damage less easily and to also receive more damage from enemies.
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