@Napalm said:
@Abyssfull said:
@slightconfuse said:
@Abyssfull said:
I still think it's a little unfair that now people are finally clamouring to give Saints Row the praise it deserves, but better late than never.
yea this game seems like a extension of the what the crazy in SR2
Exactly. A lot of the weird zaniness people love about SR3 stems from SR2. The story isn't nearly as ridiculously OTT and a lot of the missions are pretty plain in comparison, but the story is much better than The Third's and there's a great deal more stuff to do in SR2 overall. That said, I do think that SR3 is the better game, but it had a lot of great foundation to work with. Saints Row 2 lasted me across 2 years of playing it on and off it was so goddamn unique at the time. I don't believe SR3 will be able to last me as long because a great deal of why I loved SR2 is all here again, just now with less variety.
In my opinion, Saints Row 2 is where that series finally came into its own. The story had enough over-the-top moments to make San Andreas look pretty small in comparison. In one of the final gang missions, you follow a drug lord into a mall, where you try to kill him as he's firing a chaingun at you from a giant army truck. In another example, you fill his crony full of at least fifteen or twenty bullet holes before he dies, and then cut his head off and throw it down at the meat packing line. I don't buy this, "Saints Row 2 wasn't as crazy." Saints Row 2 had plenty of crazy, over-the-top moments in it. That ending with Dane Vogel is still one of my favorite final boss deaths in videogame history. Also, can we stop comparing this game to San Andreas? Only the misinformed, in this day and age at the lifespan of this franchise will they still compare it to a decade-old game. Saints Row has been its own thing since Saints Row 2. Just because you might prefer The Third to 2 doesn't change this widely accepted fact.
Wait... what's going on here. Are you agreeing with me on some level, or contending against something I said, or you jus quoted the wrong person or... oowhaaa?!
@emergency said:
@Abyssfull said:
I still think it's a little unfair that now people are finally clamouring to give Saints Row the praise it deserves, but better late than never.
Sorry but this game is much much much better than SR2 in every way essentially. The reason people are more willing to get it the 'praise it deserves' is because it only now deserves widespread praise.
SR2 has more side-stuff variety (the amount of stuff lost inbetween games is a lot more than you'd guess, I imagine), there's more vehicles, it has a more coherent storyline, the villains are better developed and SR2 has 98% more Johnny Gat than The Third does. Now again, I'm not trying to pull the rug under The Third and say it's not the better game, but there are still plenty of things missing from the grand design that leave lessen it in some regards. Saints Row The Third is the best Saints Row game and a great game in general, but that doesn't mean it's 'better in every way essentially'.
@Hailinel said:
@Abyssfull: As much as I enjoyed Saints Row 2, I have to agree with the sentiment that Saints Row: The Third is not only the better game, but the game where the series finally nailed the tone. Saints Row 2 may have had a lot of what makes The Third so great, but some elements of the gameplay just weren't there yet (constantly having to babysit my territory from other gangs was not the most fun) and the story still had threads of seriousness from the original game. I much prefer the balls-out insanity of The Third because it no longer lives by those constraints.
The gameplay, sure, it all naturally looks pretty archaic at this point, but that was all the way back in 2008. Back when games like GTAIV were considered gameplay marvels. (I have no issue with the GTAIV gameplay btw, but heading back during this day and age reveals how a lot of it really didn't control too well besides the driving).
As for the story, I actually really enjoyed the balance between the madness and all of the quieter moments. Carlos' death and, well, the entire Brotherhood arc in fact was brilliant. Not to mention the secret mission where you bring Julius out of hiding. There was a surprising amount of character drama in there which I really enjoyed because of how unexpected it all was; some of it was surprisingly grim, and I liked how SR2 dallied across numerous emotional tones throughout the story, instead of the never-not-stupid-wtfness of Saints Row The Third.
That's not to say I didn't enjoy Saints Row The Third's story, either. Because like you said, without any constraints there were more possibilities to do just whatever the hell they wanted with the limit of their imagination as the only hurdle--and I'm appreciative of that as lords know what sort of inventive shit that graced us with for The Third's campaign. But at the same time, I'm just hoping they can at least slip in some of the passion from SR2 in there as well for SR4 if they really plan to up the ante as they've foretold. It's not like they didn't attempt it for The Third, either; they did give a lot of personality to their characters, but it appeared like they were too busy concocting more reality-bending set-pieces rather than developing a lot of the cast. I mean besides KillBane, I personally thought all of the villains kinda sucked in The Third, and most of the new supporting characters weren't that great, either. Zimos, Oleg and Pierce were pretty funny while everyone else I found annoying (Kinzie, like jesus christ I would sometimes call her up as a homie just so I could kill her) or were pulled down by flat voice-performances (Viola & Angel).
But anyway, again SR2 has an infinite amount more of Johnny Gat, so SR2's story wins by default ;P
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