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    Sam & Max Episode 3: The Mole, the Mob, and the Meatball

    Game » consists of 1 releases. Released Feb 08, 2007

    Sam & Max's third case of Season One sees them finding out what happened to a mole who was sent into Ted E. Bear's Mafia-Free Playland and Casino, but has suddenly gone quiet.

    mitchyd's Sam & Max Episode 3: The Mole, the Mob, and the Meatball (PC) review

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    Sam and Max: The Mole, the Mob and the Meatball

    Time flies when you’re having fun, or whatever, and the Freelance Police have the evidence to make that case in Sam and Max: The Mole, the Mob, and the Meatball - the third, funniest, and most brain-dead-easy of the Sam and Max season of point-and-click adventure games.

    The mafia centric parody has our heroes in search of a mole within a mysterious mob, solving exceptionally simple brainteasers along the way. While the puzzles are clever and hilarious, they’re all instantly solvable.

    You’ll never find yourself at a loss of what to do, which makes you feel extremely smart, even though you’re aware you just added two-and-two, or something equally as brainless.

    It’s only appropriate to be gambling (and cheating, having hits put on comrades and to be making highly illegal deliveries, so our Freelance Policemen aren’t at a loss for entertaining things to do in this ironic twist of a story. Along the way they’ll take part in some seedy hypnotizing activities, and provide the most amounts of legitimate laughs in the season thus far.

    Insult interrogations (Insultigations?), Yo-Momma jokes, and winning a hundred million dollar poker hand carry the comedy to a new level in the shortest, easiest, and most entertaining edition of Sam and Max yet.

    Other reviews for Sam & Max Episode 3: The Mole, the Mob, and the Meatball (PC)

      Sam & Max Episode 3: The Mole, the Mob, and the Meatball 0

      The part of this episode is the humor. The new location is a Chuck E. Cheese's-esque restaurant owned by mobsters who go out of their way to convince you they aren't. With the guns and gambling it's a tough sell. It's also the first of three straight episodes with a musical number, which is interesting, I guess. The puzzles are pretty decent, although a little less intuitive than I'd like sometimes. The final one took a bit of the old annoying technique of trying to use your items on everything ...

      0 out of 0 found this review helpful.

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