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When the protagonist is pursuing someone or something in an effort to kill or capture.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Fictional places and locations in games that are inspired by actual places. These fictional places do not bear the same name as the real place, but can be recognized due to landmarks and structure.
Derived from the Spanish word for "little war", guerrilla warfare is waged by a small and mobile armed force against a larger, more regimented force. It typically involves the use of ambushes, sabotage, and other offensive tactics meant to overcome an enemy's greater numbers.
Law is a rule or a system of rules, usually enforced through a set of institutions, applied to govern a group.
The act of granting freedom to prisoners or subjugated NPCs.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
System in games that are used to alert the player of law enforcement attention and pursuit towards them.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
The police chase consists of the police chasing someone; usually by car. Sometimes the player plays as the guy getting chased and sometimes as the police.
One man's terrorist, another's freedom fighter.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Skydiving is a recreational activity consisting of jumping out of a plane while it is flying, and then free-falling until reaching a certain altitude. At this point, one releases their parachute and then floats gently to the ground.
A Stunt Position is used as a neutral base where other, more involved moves (like commandeering a vehicle) can be performed.
Verticality relates to the scale of spaces in a game and the player's ability and freedom to traverse them. It implies that a player has freedom of movement that extends to vertical planes through abilities, vehicles, or level design.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
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