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Game » consists of 0 releases. Released 1986
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Player must eat to survive. The speed at which one's hunger grows stems from the selected game speed. Food includes melons, which can be eaten if they don't explode when picked up.
One of the most common enemies in the game, can steal items from the player's inventory.
Appears once the player finds the Scarab of Ra.
Dungeons that are generated randomly.
Roguelike is a sub-genre of role-playing games characterized by the exploration of randomly-generated dungeons and permanent death. These characteristics were featured in the classic computer game Rogue, hence the term "Roguelike".
The act of stealing precious artifacts from a tomb.
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