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Game » consists of 0 releases. Released 1991
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
AI Bots are computer-controlled game characters that substitute for characters that are otherwise typically played by a human, and are most commonly found in multiplayer games.
Games that became insanely popular also spawned a number of lesser, equally and even more popular games.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Games that were made entirely by one person.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Receiving damage or dying as a result of falling.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
A gameplay mechanic allowing players to store their items and freely carry them around.
A movie reference in a game, is where a game references a film. This can be done in many different ways.
The Napalm Strike is a killstreak reward in Call of Duty: Black Ops, as well as a weapon in the Worms Series.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
Many games pull lines of dialogue directly from movies. This is not always done in the context of a parody or tribute, and may only be immediately identifiable to the contemporary audience.
An animated transition that is used to switch from one screen to another.
A popular concept from the 1990's that let players get more of a taste for a game than a mere demo.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Terrain Deformation is the idea of allowing the geometry of the world to be changed in dynamic, non-scripted ways. For instance, in the game Sacrifice you can cast many spells (like Volcano) which alter the terrain's elevation permanently.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Air moving with a considerable force. It's important to take wind into consideration when playing golf.
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