Write Anything, Solve Everything
There aren't many games with an idea such as this. It's so simple, yet so much fun, and the only limits are those of your imagination. Write Anything, Solve Everything. That pretty much sums it all up. Scribblenauts is just a sandbox in it's roots, yet it plays as a lot more than that. That mixed with the great and creative levels, and not to mention great gameplay makes this title a must-have, despite it's problems.
The main goal of the game is to solve a bunch of puzzles with their own goals, and 220 levels should keep you busy for a while. The way you solve them is simple. Type in any object in the game's massive dictionary and it will show up on screen and literally come to life. Whether it'd be a human, animal, weapon, or even a building, it helps play a role in your success. That doesn't mean all items are good though. Type in a Black Hole or Nuke and activate them; the level ends their with everyone's death!
The dictionary really is massive, too. It has thousands of words, a lot of which you have the chance of never, ever using. That's how big it is. You could literally type in a small mix of letters, and the spell check will correct you, even with items you've never heard of!
The physics here work out pretty good too. Pour water over a fire and the water goes out. Sink a helicopter in water and it no longer works. Bomb a bomb shelter and watch it remain intact. Put a shark on land and it flops around mercifully. Heck, give a bully a shotgun and watch him kill you! Pretty much everything works here just like it should. I've seen a few glitches with items passing through other items, but it's easily forgivable.
The game also comes with a level editor, which works the same as the whole game; pretty good. You can place people in it and starites and stuff. The only real problem with this is that there is a limit on what you can build in it, and you can't really change how the creatures react to you or anything else.
The soundtrack stays true to the game. It is kid-friendly, and is pretty catchy.
So, this game is really good, right? Yes, but unfortunately, it has some downsides as well. Most noticeably, the controls. There are serious control problems with this game. Controlling Max with the stylus is frustrating. This screw up could result in a lot of deaths, and is very inconvenient. Also, the game does have quite a few glitches, such as bombs going through the grounds and not hitting objects properly sometimes.
The game is a great start. It's innovative, it's amazing, and just flat out fun. This is a must have for any DS owner, as long as you can see past the issues with controls, which you probably can, the game is very entertaining and will last a very long time.