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    Seaman

    Game » consists of 2 releases. Released Jul 29, 1999

    Using the Dreamcast microphone, Seaman allows players to raise a witty fish-like creature with some guidance from Leonard Nimoy.

    Seaman: Day Two

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    JohnTheGamer

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    Edited By JohnTheGamer

    On my return Leonard Nimoy tells me that the gillmen have begun sucking each other’s blood, apparently one has died and there are now five left. He also tells me they are getting cold, must raise temperature.

    As I get the environment stabilized I notice the gillmen are talkative, taking no pauses to speak their gibberish. I witness a gillman sucking the blood of another and it keeling over, four left. I turn the light off a few times and realize they whine when there is no light. After a minute or two of observation, I drop in a food pellet and the remaining scramble to get it.

    Since the beginning I have been saying “hey,” “say something,” and “seaman.” For the first time a gillman has responded in English mimicking my words. After five to ten minutes talking to them they now repeat hey, hello, seaman, baby, rap, play and no. Quite odd is the response I get when I say Sega or Nintendo: play and no respectively, could it just be a coincidence? After ten more minutes of talking and observing I call it quits for the day.

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    JohnTheGamer

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    #1  Edited By JohnTheGamer

    On my return Leonard Nimoy tells me that the gillmen have begun sucking each other’s blood, apparently one has died and there are now five left. He also tells me they are getting cold, must raise temperature.

    As I get the environment stabilized I notice the gillmen are talkative, taking no pauses to speak their gibberish. I witness a gillman sucking the blood of another and it keeling over, four left. I turn the light off a few times and realize they whine when there is no light. After a minute or two of observation, I drop in a food pellet and the remaining scramble to get it.

    Since the beginning I have been saying “hey,” “say something,” and “seaman.” For the first time a gillman has responded in English mimicking my words. After five to ten minutes talking to them they now repeat hey, hello, seaman, baby, rap, play and no. Quite odd is the response I get when I say Sega or Nintendo: play and no respectively, could it just be a coincidence? After ten more minutes of talking and observing I call it quits for the day.

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    Driadon

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    #2  Edited By Driadon

    Must be hungry if they're snacking on eachother's blood. More food pellets?

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    JohnTheGamer

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    #3  Edited By JohnTheGamer
    @Driadon:  I think it's just natural process as I believe there will eventually be only one, but you raise a good point
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    Bigandtasty

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    #4  Edited By Bigandtasty
    @Driadon: Yeah they always leech each other until there is only one.

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