Sector's Edge is a voxel-based first person shooter currently in alpha, in which two teams of 8 battle in a completely destructible environment across various planets. The game has various gamemodes, including a king of the hill-style mode, arena, team deathmatch and free for all. The maps are themed and there are a vast array of weapons and tools available to mould the environment and wipe out the opposition.
The game is developed by Vercidium and his brother Rocket Skeleton, who is the game's artist. It is built on a custom engine written in C# and has been in development for over a year and a half. The game has a Steam page that you can find through the catalogue search, however it is currently pending an early access release.