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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
The last boss you face in a game, usually representing the final climax of the game.
The taboo act of engaging in sexual activity with one's own blood relatives. Generally frowned upon because it results in genetic deformities in any offspring created.
The Necris are the technologically-resurrected undead race of the Unreal universe.
Characters that are designed to be scantily-clad.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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