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Game » consists of 2 releases. Released Aug 30, 2012
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Typically found in fighting games, combos are a series of strung-together moves.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
HD collections are multiple games in a franchise that have been remastered to comform to HD standards and then put on a single disc.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Historically inaccurate games are those that do not abide by actual historical timelines for design or plot points.
Two or more characters are featured on the game's box art.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Characters that are designed to be scantily-clad.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Also known as the Sengoku Era, the Warring States Era was an extended period of civil war between Japanese warlords.
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