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consists of 3 releases.
Released Nov 22, 2011
Platforming from the character's point of view.
The First-Person Regain Consciousness is regularly seen in First-Person-Shooters.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Also known as the "Mighty Foot", this first-person kick provides a valuable service to the player. Allows players to attack enemies or destroy items in the environment.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A screen where players can adjust the luminance value of a game's visuals. This is common in horror games.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
Gibs (giblets) are, basically, what's left of someone after they make contact with an explosive object or powerful weapon. They can be seen in games such as Doom, Quake, Team Fortress 2 and many, many more.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
Killing the enemy a little more stylishly
A characteristic many game characters share when their eyes emit a colored light instead of what a regular eye should look like. This is often evident in robots and characters possessed by some evil force.
A system that gives a game the technical capability to implement the effects of gore which include but are not limited to, dismemberment, charring, beheading and gibbing. Gore systems have progressed significantly over the years from enemies scattering into pixels to highly detailed body tearing.
Games show you a new enemy throughout the game and they usually require a new tactic to defeat it. The first one you fight comes solo and you are required to kill it, then they are given to you in groups or possibly mixed with older enemies.
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
Graphic Filters are removable filters that change the look of the graphics in a game. They can range from making a game look like an old film, to smoothing the pixellated graphics of an old game.
Games in which players are guided through the game by characters via radio communication. Extremely popular narrative device and game mechanic in the current generation of video games.
Games with cartoony, colourful, happy art styles that involve a lot of bloodshed, violence and killing. Examples would be Castle Crashers, Team Fortress 2, Battlefield Heroes, Alien Hominid, Conker's Bad Fur Day...
A winged creature from Greek mythology with the body of a bird and the head of a woman. Generally depicted as a winged woman with grotesque features with a mind full of bad habits.
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
They crash when they're supposed to drop you off, they get assailed by RPGs when they come to pick you up. Sometimes, they're eaten by huge monsters. Why do video games hate helicopters so much?
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The use of everyday objects as weapons of destruction, often combination.
Piracy is a serious crime which hurts corporations, but many video game developers, instead of resorting to DRM that punishes honest players more than pirates, created ways to instead prevent the offending games from functioning correctly.
A list of games that have their own in-game graphical achievement menu. Used for showing current progress towards achievements or trophies.
Enemies that don't recognize friend from foe, or that willingly sacrifice some of their team mates in order to kill the enemy.
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