837: R1 to Brood
Giant Bombcast
Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
GrubbSnax
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Franchise »
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Double Fine's internal two week prototyping game jam. A number of titles created through this prototyping process have gone on to become full game releases.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A concept found in many puzzle and casual games. Matching blocks of the same color or type to gain points and/or erase the blocks.
Controller Overlay is a technique developers used to help communicate to the player what each of the buttons on the console's controller did. With today's tech and evolution of gaming, this concept is accomplished by on-screen guidance.
A coupon for a non video game product is included with the game.
A non-interactive sequence within a game most often used for plot advancement.
Dancing is the movement of a body, usually rhythmic and to some kind of music. A lot of times, it happens between two people and may be romantic.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A system that allows players to pay upfront and receive all of the DLC for a game, including DLC that has not yet been released. This lets players receive a discount compared to buying DLC individually.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2011 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 7-9.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
Edutainment is a specific category of games designed to teach the player a real-life subject. Whether it be math, history, or English, this game was designed to be used by a teacher or a tutor to make learning more fun!
Content released frequently, every release contains a small portion of a whole story.
Nocturnal beetle with luminescent abdominal organs.
A Game Jam is a gathering of game developers from various disciplines (Programmers, Artists, Audio Engineers, Writers, et cetera) to develop a game in a short period of time.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
The 2011 Gamescom takes place at the Cologne Trade Fair Center, Germany from 17-21 of August.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games made for a younger audience, usually between 3-9.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Ever since Pac-Man, games have had us navigating mazes.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment