Shadow Haven is the first city almost every new visitor of Luclin comes to after arriving. When the followers of Tsaph Katta realized that they were trapped on the moon, they set forth to establish their city, known as Katta Castellum, on the dark side of the moon. They left behind a few hundred people including many of their best wizards to research a way to travel back to Norrath. When Seru's inquisition arrived about a year later in search of the loyalists, they too were shocked that they were now trapped here. The commanders of Seru's army met with the people who had been living here at the core, where the people advised them that they cared not for the wars of the two factions of the Combine Empire any longer, but only for a way home. The inquisition set a course for the light side of the moon and established Sanctus Seru, but they too left a sizable amount of people behind in an effort to secure a passage back to Norrath.
Those left behind established a city of their own, elected officials, and assembled a police force to ensure safety. They named their city Fordel Midst. Part of the name was taken from a family who died in the early months of excavation, survived only by one woman. The word Midst was added in honor of a family with a long line of mages who dedicated their lives to researching the black sphere in The Nexus. Many people began referring to the city as a haven from the shadows of Luclin that roamed the moon on the surface, and hence the city became commonly referred to as Shadow Haven.
Most people arrive in the city via the transporter in The Nexus, which drops travelers off on a platform above a pool in the western part of town. On the same platform is a transporter back to The Nexus. Immediately south of this pool is a large district run by the shorter races of Norrath; halflings, dwarves, and gnomes. They offer all types of tradeskill goods to adventurers as well as a bank. Beyond their district is a passage to Echo Caverns. Directly east of the pool is a large building full of vegetation including a tree that, when touched, will teleport one to a hidden grove where guildmasters offer training to druids, rangers, shaman, and beastlords.
Continuing down the street east there is a popular casino called Shandling's Roost. Just a bit further east is a staircase leading down to The Bazaar, which is also owned and operated by the citizens of Shadow Haven. Continuing east past the Bazaar is the main part of the city. Large homes and taverns have been built in line with the streets. At the far end is the House of Fordel where clerics and paladins can employ training and purchase new spells and supplies. Just outside of the House of Fordel is the Fordel Hold, offering to keep adventurers prized goods safe while they explore the moon.
To the south is the city barracks for the Haven Defenders that police not just the city, but also The Bazaar, The Nexus, and parts of the Netherbian Lair. Beyond the barracks is a large bridge leading to the Paludal Caverns and the trade route to the Vah Shir city of Shar Vahl. North of the House of Fordel is a bridge to the House of Midst, where monks, enchanters, wizards, and magicians can purchase spells, gear, and training. The citizens of the city, just as they were when Seru's forces arrived, care not for the wars of the world. They are often suspicious of newcomers, but will offer tasks to earn their trust. Simply put, Shadow Haven is a city that offers anything an adventurer could possibly need.
- Guardians of the Haven
- Haven Defenders
- House of Fordel
- House of Midst
- House of Stout
- Traders of the Haven
Commerce & Tradeskills
|Shop Name||Goods Sold||Crafting Supplies||Crafting Kiosks|
|Allonode's|| ||Jewelry|| |
|Bargain Merchant||Caster Supplies|| || |
|Biddinight's Brew||Alcohol|| || |
|The Black Kettle||Alcohol, Food|| ||Brew Barrel|
|Blackhand's|| ||Smithing|| |
|Fashing & Tanner||Leather Armor||Tailoring|| |
|Fordel Hold||Bank|| || |
|Fordel Supply||Weapons, Food & Water, General Supplies, Leather Armor, Instruments||Baking, Poison, Tailoring||Forge, Loom|
|Furthers' Inn||Alcohol, Cloth Armor||Brewing, Tailoring|| |
|Grimthor's Distillery||Alcohol, Food & Water, General Supplies|| ||Brew Barrel|
|The Hidden Garden||Beastlord/Druid/Ranger/Shaman Spells||Alchemy, Fletching|| |
|House Fordel||Cleric/Paladin Spells, Food & Water, Alcohol||Smithing|| |
|House Midst||Bank, Food & Water, Caster Spells, Alcohol, General Supplies, Cloth Armor||Alchemy, Jewelry|| |
|House Stout||Bank, Food & Water, Bags, Alcohol, Plate Armor, Chain Mail, Weapons, Potions||Baking, Jewelry|| |
|The Knight's Table||Alcohol||Tinkering||Oven|
|Kolburn Inglewort||Potions|| || |
|The Lost Turnip||Bags, Food|| ||Oven|
|Marchap's Micro Metals|| ||Tinkering|| |
|Nexus Kiosks||Bank, Food & Drink, General Supplies, Bags, Leather Armor, Alcohol||Alchemy, Baking, Smithing, Tinkering||Forge, Loom|
|Oxon Essencebinder|| ||Pottery|| |
|Shallowsong's||Bard Songs, Alcohol|| ||Oven|
|Shandling's Roost||Alcohol|| || |
|Smithy Firehand's|| ||Smithing|| |
|Stout Crafting Area||Leather Armor||Fishing, Pottery, Smithing, Tailoring||Forge, Kiln, Pottery Wheel|
|Tailforth & Rawkins|| ||Fletching|| |
- Mother Ilisial Fordel
- Trade Commissioner Henry
- Tronso Namistail