Wow, like The Walking Dead: The Final Season, no other threads were made for this game. I mean, it's kind of understandable? I feel like, at this point, I am not assuming that Shadow of the Tomb Raider will be something super amazing for one reason or another, but considering I played the previous two, and assuming it is going to be good enough, I am going to get it. I can't say I am super excited about it, but I do hope it exceeds my expectations. If nothing else, the game's visuals look great and will perhaps be a good game to look at on my upcoming 4K screen on the X. I hope it's not that shallow of an experience though... A few other things I want to mention though, who exactly is making this game? I mean, it hasn't been super clear and the developers didn't clarify from what I saw. I know it's Eidos Montreal, but does that mean the exact same team that made Deus Ex? Can anyone confirm?
Also, I just found out that for this latest outing, Jason Graves isn't doing the soundtrack like he did the previous two games. The person that took his place is Brian D'Oliviera who previously worked on the Resident Evil 7 soundtrack. I've never heard of him, to be honest, and though I wouldn't put RE7's soundtrack as one of the more memorable ones of last year, it was a good soundtrack nonetheless and was a part of the game that helped put it at the top of my list of best games last year. Lastly, I just wanted to say that something that kind of made this game look disappointing was the juxtaposition of watching similar gameplay of this game, and then after, The Last of Us Part II, where the game-y look of this was almost alleviated entirely in TLoU: PII, be it how intelligent the mechanics are, or how enemies call out to one another and search around.
It almost felt like it was hitting the nail on the coffin of this game to me or any other game that can't be more ambitious.