At least I assume so, I got my backer code a couple of days ago and played through the first three stages today. Anybody else here playing this? What are your thoughts so far? I'm having a pretty good time(This is the first Shantae game I have played besides about an hour of Risky's Revenge, mind). It looks good, feels good and sounds good too. It's a lot like Risky's Revenge, but sharper in every respect. The writing is still lighthearted, but the drawings(and 3d with good, 2d-looking textures?) as well as the instruments and vocals they're using make it a better experience, and the jumps aren't killing me half as often as during Risky's Revenge's first stage, so the controls are tighter as well. I had a laugh at the mermaid factory production line. Overall, I absolutely recommend it to fans of platformers.
I've got a few complaints, though, some more reasonable than others. The first is fundamental stuff with their platforming that's just not my taste as much as other platformers(They're going for a sort of precision jump on tiny platforms, digital movement with no startup/run speed that I think is more Mega Man than Mario). The other is some odd checkpointing. If you fall off a platform into a pit, you're sent all the way back to the beginning of that part of the stage. All the enemies you defeated are still gone. Besides that, I have seen two enemies so far that launch projectiles all around them at set intervals. I don't know a way to avoid taking damage from those besides beat them quickly, and they are frustrating to deal with. Could be an item that helps. The bosses are easier than the stages, with super simple patterns, but they look phenomenally good, so that's not much of an issue. Finally, between the monkey transformation that jumps higher, climbs walls and moves faster and the regular Shantae that attacks, there's just constant transformations because both are necessary. I wish the monkey could throw bananas or something. I'd play the monkey all the time!
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